X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=README.adoc;h=df174bb1b2e18716da95996dea4e91088e0021e0;hp=3426278d2dbed0704b0ab9ba90ef20834bcb2752;hb=e7dc3eab5d7eb798199e59081e846582af7205a7;hpb=3f5970893328894910e3d023b42acec975831f63 diff --git a/README.adoc b/README.adoc index 3426278..df174bb 100644 --- a/README.adoc +++ b/README.adoc @@ -1,12 +1,17 @@ = README for Open Adventure = +If you are reading this anywhere but at http://www.catb.org/~esr/open-adventure +you can go there for tarball downloads and other resources. + This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by the original authors. The authors have given -permission and encouragement for this release. +permission and encouragement for this release; it obsolesces all +the 350-point versions and previous 2.x (430-point) ports. -The file history.txt contains a more detailed history of this game -and its ancestors. +The file history.adoc contains a more detailed history of this game +and its ancestors. The file notes.adoc is the maintainer's notes, +describing project goals and recent changes. This project is called "Open Adventure" because it's not at all clear how to number Adventure past 2.5 without misleading or causing @@ -15,5 +20,17 @@ original 6-character name on the PDP-10 has been reverted to for the executable in order to avoid a collision with the BSD games port of the ancestral 1977 version. -You can run a regression test on the code with 'make check'. +Please see INSTALL.adoc for build info. + +Extreme care has been taken to not silently change gameplay. By +policy, all user-visible changes from 2.5 are revertible with the +-o (oldstyle) command-line option. + +If you encounter a bug (not likely; this code is old and well tested) +please try to make a test log that reproduces it, using the -l option, +and ship it to the maintainers. + +// end + +