X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=README.adoc;h=769c433c237e27600d5a17af11c07f9f9dd5c996;hp=e511d880c9ae2960bfe7543ba57ad4256ff0bd01;hb=b5badcacc8f3518a9fbb1338bdfc8f3621d3b26b;hpb=1b167e5e72e0b4ea4b991293abaf9b8ff1eac599 diff --git a/README.adoc b/README.adoc index e511d88..769c433 100644 --- a/README.adoc +++ b/README.adoc @@ -3,7 +3,8 @@ This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by the original authors. The authors have given -permission and encouragement for this release. +permission and encouragement for this releasel it obsolesces all +the 350-point versions and previous 2.x (430-point) ports. The file history.adoc contains a more detailed history of this game and its ancestors. The file notes.adoc is the maintainer's notes, @@ -16,10 +17,15 @@ original 6-character name on the PDP-10 has been reverted to for the executable in order to avoid a collision with the BSD games port of the ancestral 1977 version. -You can run a regression test on the code with 'make check'. Extreme -care has been taken to not silently change gameplay. By policy, all -user-visible changes from 2.5 are revertible with the -o (oldstyle) -option. +Please see INSTALL.adoc for build info. + +Extreme care has been taken to not silently change gameplay. By +policy, all user-visible changes from 2.5 are revertible with the +-o (oldstyle) option. + +If you encounter a bug (not likely; this code is old and well tested) +please try to make a test log that reproduces it, using the -l option, +and ship it to the maintainers. // end