X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=README.adoc;h=6b25f7fe9b92dbc4520ebeaf2e07ef108f770aec;hp=e511d880c9ae2960bfe7543ba57ad4256ff0bd01;hb=HEAD;hpb=1b167e5e72e0b4ea4b991293abaf9b8ff1eac599 diff --git a/README.adoc b/README.adoc index e511d88..6b25f7f 100644 --- a/README.adoc +++ b/README.adoc @@ -1,9 +1,15 @@ = README for Open Adventure = +// SPDX-FileCopyrightText: (C) Eric S. Raymond +// SPDX-License-Identifier: CC-BY-4.0 + +If you are reading this anywhere but at http://www.catb.org/~esr/open-adventure +you can go there for tarball downloads and other resources. This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by the original authors. The authors have given -permission and encouragement for this release. +permission and encouragement for this release; it obsolesces all +the 350-point versions and previous 2.x (430-point) ports. The file history.adoc contains a more detailed history of this game and its ancestors. The file notes.adoc is the maintainer's notes, @@ -16,10 +22,18 @@ original 6-character name on the PDP-10 has been reverted to for the executable in order to avoid a collision with the BSD games port of the ancestral 1977 version. -You can run a regression test on the code with 'make check'. Extreme -care has been taken to not silently change gameplay. By policy, all -user-visible changes from 2.5 are revertible with the -o (oldstyle) -option. +Please see INSTALL.adoc for build info. + +Extreme care has been taken to not silently change gameplay. By +policy, all user-visible changes from 2.5 that are not bugs or typos +are revertible with the -o (oldstyle) command-line option. + +If you encounter a bug (not likely; this code is old and well tested) +please try to make a test log that reproduces it, using the -l option, +and ship it to the maintainers. + +If you find this code useful or amusing, please +https://www.patreon.com/esr[support me on Patreon.] // end