X-Git-Url: https://jxself.org/git/?p=open-adventure.git;a=blobdiff_plain;f=INSTALL.adoc;h=747324743cb5027b2cb6b00cd705b01c7997175a;hp=3e733f34cc61270ab8658a596da2a16db2246dd1;hb=42c66160a77370e7f70a9024f5d1eff3ef2710cd;hpb=9355882cac573b32e6223f0f08fb2dfe08f70e43 diff --git a/INSTALL.adoc b/INSTALL.adoc index 3e733f3..7473247 100644 --- a/INSTALL.adoc +++ b/INSTALL.adoc @@ -1,7 +1,11 @@ = Installing Open Adventure = -1. Install PyYAML for Python 3 (which requires Python 3), and libedit -(aka: editline) on your system. +The instructions below assume your system uses Python 3 by default, +but the actual Python code in Open Adventure is 2/3 agnostic. Adjust +the example commands below accordingly. + +1. Install PyYAML for Python 3 (which requires Python 3) and libedit +from http://thrysoee.dk/editline/ (aka: editline) on your system. On Debian and Ubuntu: 'apt-get install python3-yaml libedit-dev'. On Fedora: 'dnf install python3-PyYAML libedit-devel'. @@ -16,3 +20,10 @@ You can also use pip to install PyYAML: 'pip3 install PyYAML'. 3. Optionally run a regression test on the code with 'make check'. 4. Run the resulting 'advent' binary to play. + +If make returns the following message: + +./make_dungeon.py Traceback (most recent call last): File "./make_dungeon.py", line 10, in import sys, yaml ImportError: No module named yaml + +try editing make_dungeon.py to change #!/usr/bin/env python to read +#!/usr/bin/env python3