Fixed feed command and white space in tests
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index 5372714566f336ddd0e65090ea5afee59f94195b..b3f984d049d2fe6867e6af49ba01546fa5d2cd09 100644 (file)
--- a/init.c
+++ b/init.c
@@ -33,7 +33,6 @@ struct game_t game = {
     .abbnum  = 5,
     .clock1  = WARNTIME,
     .clock2  = FLASHTIME,
-    .blklin  = true,
     .newloc  = LOC_START,
     .loc     = LOC_START,
     .limit   = GAMELIMIT,
@@ -59,7 +58,8 @@ long initialise(void)
     }
 
     for (int i = 1; i <= NLOCATIONS; i++) {
-        if (!(locations[i].description.big == 0 || tkey[i] == 0)) {
+        if (!(locations[i].description.big == 0 ||
+              tkey[i] == 0)) {
             int k = tkey[i];
             if (T_TERMINATE(travel[k]))
                 conditions[i] |= (1 << COND_FORCED);
@@ -92,7 +92,7 @@ long initialise(void)
     for (int treasure = 1; treasure <= NOBJECTS; treasure++) {
         if (objects[treasure].is_treasure) {
             if (objects[treasure].inventory != 0)
-                game.prop[treasure] = -1;
+                game.prop[treasure] = STATE_NOTFOUND;
             game.tally = game.tally - game.prop[treasure];
         }
     }