Magic-number elimination.
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index 12f68b6017f9346097d82ff4b349e6704263e95a..2fffc279c1ee7f691efa0d35eeac8ef9d34c5499 100644 (file)
--- a/init.c
+++ b/init.c
@@ -91,7 +91,7 @@ long initialise(void)
     for (int treasure = 1; treasure <= NOBJECTS; treasure++) {
         if (objects[treasure].is_treasure) {
             if (objects[treasure].inventory != 0)
-                game.prop[treasure] = NOT_YET_FOUND;
+                game.prop[treasure] = STATE_NOTFOUND;
             game.tally = game.tally - game.prop[treasure];
         }
     }