Welcome to Adventure!! Would you like instructions? > foo Please answer the question. Welcome to Adventure!! Would you like instructions? > y Somewhere nearby is Colossal Cave, where others have found fortunes in treasure and gold, though it is rumored that some who enter are never seen again. Magic is said to work in the cave. I will be your eyes and hands. Direct me with commands of 1 or 2 words. I should warn you that I look at only the first five letters of each word, so you'll have to enter "northeast" as "ne" to distinguish it from "north". You can type "help" for some general hints. For information on how to end your adventure, scoring, etc., type "info". - - - This program was originally developed by Willie Crowther. Most of the features of the current program were added by Don Woods. You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully. > seed 1801426495 Seed set to 1801426495 You're in front of building. > version There is a puff of orange smoke; within it, fiery runes spell out: Open Adventure 1.1 - http://www.catb.org/esr/open-adventure/ > help I know of places, actions, and things. Most of my vocabulary describes places and is used to move you there. To move, try words like forest, building, downstream, enter, east, west, north, south, up, or down. I know about a few special objects, like a black rod hidden in the cave. These objects can be manipulated using some of the action words that I know. Usually you will need to give both the object and action words (in either order), but sometimes I can infer the object from the verb alone. Some objects also imply verbs; in particular, "inventory" implies "take inventory", which causes me to give you a list of what you're carrying. Some objects have unexpected effects; the effects are not always desirable! Usually people having trouble moving just need to try a few more words. Usually people trying unsuccessfully to manipulate an object are attempting something beyond their (or my!) capabilities and should try a completely different tack. One point often confusing to beginners is that, when there are several ways to go in a certain direction (e.g., if there are several holes in a wall), choosing that direction in effect chooses one of the ways at random; often, though, by specifying the place you want to reach you can guarantee choosing the right path. Also, to speed the game you can sometimes move long distances with a single word. For example, "building" usually gets you to the building from anywhere above ground except when lost in the forest. Also, note that cave passages and forest paths turn a lot, so leaving one place heading north doesn't guarantee entering the next from the south. However (another important point), except when you've used a "long distance" word such as "building", there is always a way to go back where you just came from unless I warn you to the contrary, even though the direction that takes you back might not be the reverse of what got you here. Good luck, and have fun! > info For a summary of the most recent changes to the game, say "news". If you want to end your adventure early, say "quit". To suspend your adventure such that you can continue later, say "suspend" (or "pause" or "save"). To see how well you're doing, say "score". To get full credit for a treasure, you must have left it safely in the building, though you get partial credit just for locating it. You lose points for getting killed, or for quitting, though the former costs you more. There are also points based on how much (if any) of the cave you've managed to explore; in particular, there is a large bonus just for getting in (to distinguish the beginners from the rest of the pack), and there are other ways to determine whether you've been through some of the more harrowing sections. If you think you've found all the treasures, just keep exploring for a while. If nothing interesting happens, you haven't found them all yet. If something interesting *DOES* happen (incidentally, there *ARE* ways to hasten things along), it means you're getting a bonus and have an opportunity to garner many more points in the Master's section. I may occasionally offer hints if you seem to be having trouble. If I do, I'll warn you in advance how much it will affect your score to accept the hints. Finally, to save time, you may specify "brief", which tells me never to repeat the full description of a place unless you explicitly ask me to. > eat grate Don't be ridiculous! > in You are inside a building, a well house for a large spring. There are some keys on the ground here. There is a shiny brass lamp nearby. There is food here. There is a bottle of water here. > in I don't know in from out here. Use compass points or name something in the general direction you want to go. You're inside building. There are some keys on the ground here. There is a shiny brass lamp nearby. There is food here. There is a bottle of water here. > throw food You aren't carrying it! > nothing food OK > calm food I'm game. Would you care to explain how? > walk food Where? > score food Huh? > foo food I don't know how. > brief food On what? > blast food Blasting requires dynamite. > find grate I can only tell you what you see as you move about and manipulate things. I cannot tell you where remote things are. > light food I'm afraid I don't understand. > extinguish food I'm afraid I don't understand. > suspend food Huh? > resume food Huh? > crawl Which way? You're inside building. There are some keys on the ground here. There is a shiny brass lamp nearby. There is food here. There is a bottle of water here. > out You're in front of building. > stream You are in a valley in the forest beside a stream tumbling along a rocky bed. > lock There is nothing here with a lock! > take water You have nothing in which to carry it. > blast Blasting requires dynamite. > building You're in front of building. > cave I don't know where the cave is, but hereabouts no stream can run on the surface for long. I would try the stream. You're in front of building. > enter stream Your feet are now wet. > try three words Please stick to 1- and 2-word commands. > listen The stream is gurgling placidly. > carry Carry what? > forward I am unsure how you are facing. Use compass points or nearby objects. You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully. > eat Eat what? > drink You have taken a drink from the stream. The water tastes strongly of minerals, but is not unpleasant. It is extremely cold. > throw keys I see no keys here. > find keys I can only tell you what you see as you move about and manipulate things. I cannot tell you where remote things are. > inven keys I can only tell you what you see as you move about and manipulate things. I cannot tell you where remote things are. > nothing OK > in You're inside building. There are some keys on the ground here. There is a shiny brass lamp nearby. There is food here. There is a bottle of water here. > listen The stream is gurgling placidly. > keys What do you want to do with the keys? > find keys I believe what you want is right here with you. > unlock keys You can't unlock the keys. > find foo Nothing happens. > find bar Sorry, I don't know the word "bar". > carry Carry what? > blast Blasting requires dynamite. > take bottle OK > find bottle You are already carrying it! > drink water The bottle of water is now empty. > fill bottle Your bottle is now full of water. > throw axe I see no axe here. > throw knife I see no knife here. > lock There is nothing here with a lock! > unlock There is nothing here with a lock! > throw Throw what? > attack There is nothing here to attack. > unlock chain I see no chain here. > fill urn I see no urn here. > eat keys Don't be ridiculous! > discard keys You aren't carrying it! > drink keys Don't be ridiculous! > off keys I'm afraid I don't understand. > break keys It is beyond your power to do that. > wake keys Don't be ridiculous! > take keys OK > feed keys I'm game. Would you care to explain how? > fly keys I'm game. Would you care to explain how? > pour keys You can't pour that. > throw keys OK > foo up There is no way to go that direction. You're inside building. There are some keys on the ground here. There is a shiny brass lamp nearby. There is food here. > eat food Thank you, it was delicious! > drink blood I see no blood here. > drink keys Don't be ridiculous! > light keys I'm afraid I don't understand. > brief Okay, from now on I'll only describe a place in full the first time you come to it. To get the full description, say "look". > frob grate Sorry, I don't know the word "frob". > read grate I'm afraid I don't understand. > grate What do you want to do with the grate? > pour bottle Your bottle is empty and the ground is wet. > fill bottle Your bottle is now full of water. > building I don't know how to apply that word here. You're inside building. There are some keys on the ground here. There is a shiny brass lamp nearby. > on Your lamp is now on. > pour bottle Your bottle is empty and the ground is wet. > xyzzy >>Foof!<< It is now pitch dark. If you proceed you will likely fall into a pit. > take rod OK > wave rod Nothing happens. > listen All is silent. > quit Do you really want to quit now? > n OK > read Read what? > look It is now pitch dark. If you proceed you will likely fall into a pit. > l It is now pitch dark. If you proceed you will likely fall into a pit. > x It is now pitch dark. If you proceed you will likely fall into a pit. > i You are currently holding the following: Black rod Small bottle > news Open Adventure is an author-approved open-source release of Version 2.5 with, as yet, no gameplay changes. Version 2.5 was essentially the same as Version II; the cave and the hazards therein are unchanged, and top score is still 430 points. There are a few more hints, especially for some of the more obscure puzzles. There are a few minor bugfixes and cosmetic changes. You can now save a game and resume it at once (formerly you had to wait a while first), but it now costs you a few points each time you save the game. Saved games are now stored in much smaller files than before. > go back >>Foof!<< You're inside building. There are some keys on the ground here. There is a lamp shining nearby. > fuck Watch it! > walk Where? > fly Though you flap your arms furiously, it is to no avail. > say boo Okay, "boo". > score You have garnered 27 out of a possible 430 points, using 100 turns. > z OK > score You have garnered 27 out of a possible 430 points, using 102 turns. > quit keys Huh? > quit Do you really want to quit now? > yes OK You scored 27 out of a possible 430, using 104 turns. You are obviously a rank amateur. Better luck next time. To achieve the next higher rating, you need 19 more points.