From e114276d22174dc1231ad16ff38528594c70cdd2 Mon Sep 17 00:00:00 2001 From: Christopher Allan Webber Date: Thu, 5 May 2016 21:58:11 -0500 Subject: [PATCH] Add keyword for generally-visible --- mudsync/gameobj.scm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index 3e23ae6..50c8202 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -95,7 +95,8 @@ (simple-dispatcher gameobj-actions)) ;; Most objects are generally visible by default - (generally-visible #:init-value #t) + (generally-visible #:init-value #t + #:init-keyword #:generally-visible) ;; @@: Would be preferable to be using generic methods for this... ;; Hopefully we can port this to Guile 2.2 soon... (visible-to-player? -- 2.31.1