From d198683d31a3b359e26cc688cc04cebc8ca978c6 Mon Sep 17 00:00:00 2001 From: Christopher Allan Webber Date: Thu, 5 May 2016 15:15:37 -0500 Subject: [PATCH] You can now look at things --- mudsync/gameobj.scm | 9 +++++++-- mudsync/room.scm | 43 ++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 49 insertions(+), 3 deletions(-) diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index 8278769..3e23ae6 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -52,7 +52,7 @@ (set-loc! (wrap-apply gameobj-set-loc!)) (get-name (wrap-apply gameobj-get-name)) (get-desc (wrap-apply gameobj-get-desc)) - (goes-by (wrap-apply gameobj-goes-by)) + (goes-by (wrap-apply gameobj-act-goes-by)) (visible-name (wrap-apply gameobj-visible-name)))) ;;; *all* game components that talk to players should somehow @@ -77,7 +77,7 @@ (goes-by #:init-keyword #:goes-by #:init-value #f) - (desc #:init-value "" + (desc #:init-value #f #:init-keyword #:desc) ;; how to print our name @@ -127,6 +127,11 @@ (list name))) (else '()))) +(define (gameobj-act-goes-by actor message) + "Reply to a message requesting what we go by." + (<-reply actor message + #:goes-by (gameobj-goes-by actor))) + (define (val-or-run val-or-proc) "Evaluate if a procedure, or just return otherwise" (if (procedure? val-or-proc) diff --git a/mudsync/room.scm b/mudsync/room.scm index efc2a38..a84550d 100644 --- a/mudsync/room.scm +++ b/mudsync/room.scm @@ -23,6 +23,7 @@ #:use-module (8sync agenda) #:use-module (oop goops) #:use-module (srfi srfi-1) + #:use-module (ice-9 control) #:export ( room-actions room-actions* @@ -82,7 +83,8 @@ (look-room (wrap-apply room-look-room)) ;; in this case the command is the same version as the normal ;; look-room version - (cmd-look-room (wrap-apply room-look-room)))) + (cmd-look-room (wrap-apply room-look-room)) + (cmd-look-at (wrap-apply room-look-at)))) (define room-actions* (append room-actions gameobj-actions)) @@ -213,3 +215,42 @@ claim to point to." ;; sender of the message (message-ref message 'to-id (message-from message)))) + +(define (room-find-thing-called room called-this) + "Find something called CALLED-THIS in the room, if any." + (call/ec + (lambda (return) + (for-each + (lambda (occupant) + (define goes-by + (message-ref (<-wait room occupant 'goes-by) + 'goes-by #f)) + (display "here!\n") + (if (member called-this goes-by) + (return occupant))) + (hash-map->list (lambda (key val) key) + (slot-ref room 'occupants))) + #f))) + +(define %formless-desc + "You don't see anything special about it.") + +(define-mhandler (room-look-at room message direct-obj) + "Look at a specific object in the room." + (define matching-object + (room-find-thing-called room direct-obj)) + + (cond + (matching-object + (let ((obj-desc + (message-ref + (<-wait room matching-object 'get-desc) + 'val))) + (if obj-desc + (<- room (message-from message) 'tell + #:text (string-append obj-desc "\n")) + (<- room (message-from message) 'tell + #:text (string-append %formless-desc "\n"))))) + (else + (<- room (message-from message) 'tell + #:text "You don't see that here, so you can't look at it.\n")))) -- 2.31.1