From a1f2eb03faa50232cee704a2ad710d26da918cba Mon Sep 17 00:00:00 2001 From: Christopher Allan Webber Date: Wed, 11 May 2016 15:36:03 -0500 Subject: [PATCH] Rename inject! to inject-gameobj! --- mudsync/run-game.scm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mudsync/run-game.scm b/mudsync/run-game.scm index daedf18..ff58f23 100644 --- a/mudsync/run-game.scm +++ b/mudsync/run-game.scm @@ -31,7 +31,7 @@ ;; Debug stuff, might go away %live-gm %live-hive - inject!)) + inject-gameobj!)) ;;; Debugging stuff @@ -46,7 +46,7 @@ ;; "quasi-evil for productivity's sake" anyway). You can set up your own ;; solution which doesn't use a global though. -(define (inject! game-spec special-symbol) +(define (inject-gameobj! game-spec special-symbol) (display "Game hasn't been started...\n")) @@ -73,7 +73,7 @@ (receive (post-run-hook gameobj-injector) (make-special-injector agenda hive (actor-id gm)) ;; Set up injector for live hacking - (set! inject! gameobj-injector) + (set! inject-gameobj! gameobj-injector) ;; Set up REPL sever (cond -- 2.31.1