From 792da4a3c180c3fdb1797e3a5c2d4bca6f40b42d Mon Sep 17 00:00:00 2001 From: Christopher Allan Webber Date: Wed, 25 Jan 2017 14:47:36 -0600 Subject: [PATCH] Add wire cage --- worlds/bricabrac.scm | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/worlds/bricabrac.scm b/worlds/bricabrac.scm index 131a79b..cf34903 100644 --- a/worlds/bricabrac.scm +++ b/worlds/bricabrac.scm @@ -787,7 +787,16 @@ hotel insignia. She appears to be rather exhausted." #:generally-visible #f #:name "The Void" #:desc "As you stare into the void, the void stares back into you." - #:goes-by '("void" "abyss" "nothingness")))) + #:goes-by '("void" "abyss" "nothingness" "scenery")) + ('thing:break-room:fence + 'room:break-room + #:generally-visible #f + #:name "break room cage" + #:desc "It's a mostly-cubical wire mesh surrounding the break area. +You can see through the gaps, but they're too small to put more than a +couple of fingers through. There appears to be some wear and tear to +the paint, but the wires themselves seem to be unusually sturdy." + #:goes-by '("fence" "cage" "wire cage")))) -- 2.31.1