From 36143a12b1510b687d8ac1c18749c0db06f64e34 Mon Sep 17 00:00:00 2001 From: Christopher Allan Webber Date: Thu, 26 Jan 2017 17:04:11 -0600 Subject: [PATCH] remove some useless whitespace --- mudsync/gameobj.scm | 2 -- 1 file changed, 2 deletions(-) diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index 779c092..66f617f 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -587,8 +587,6 @@ By default, this is whether or not the generally-visible flag is set." (else (let ((this-thing-name (mbody-val (<-wait this-thing 'get-name)))) - - ;; Wait to announce to the player just in case settting the location ;; errors out or something. Maybe it's overthinking things, I dunno. (<-wait this-thing 'set-loc! #:loc (actor-id gameobj)) -- 2.31.1