removing pks
[mudsync.git] / mudsync / game-master.scm
2017-01-03 Christopher Allan... Update all actor usage of <- to not pass in from-actor.
2016-12-21 Christopher Allan... Update to use build-actions; fix clerk communication
2016-12-17 Christopher Allan... Update mudsync code to use easier to use action inherit...
2016-12-13 Christopher Allan... Use msg-val everywhere and fix some definitions' argume...
2016-12-12 Christopher Allan... Port to the remove-define-mhandler 8sync branch
2016-05-07 Christopher Allan... added dynamic linking approach to exits. live hacking...
2016-05-07 Christopher Allan... Most of the rest of support for live hacking!
2016-05-07 Christopher Allan... Injection almost works, you can pass along the appropri...
2016-05-06 Christopher Allan... Announce to other room participants when a guest arrives
2016-05-06 Christopher Allan... remove debug message
2016-05-06 Christopher Allan... remove debug message
2016-05-06 Christopher Allan... room level messages, client disconnection
2016-05-05 Christopher Allan... See objects in the same room as you
2016-05-05 Christopher Allan... Remove all accessors
2016-05-04 Christopher Allan... rearchitect so that the world can init with a game...
2016-05-04 Christopher Allan... We can finally move around!
2016-05-04 Christopher Allan... moving between rooms nearly works
2016-05-04 Christopher Allan... commands finally dispatch
2016-05-03 Christopher Allan... bad import made circular refs
2016-05-03 Christopher Allan... gameobj refactor mostly working now
2016-05-02 Christopher Allan... import player correctly, pass off input correctly
2016-05-02 Christopher Allan... Split mudsync.scm out into multiple files