basic things, with the ability to pick them up (but not put them down, heh)
[mudsync.git] / mudsync.scm
2016-05-09 Christopher Allan... basic things, with the ability to pick them up (but...
2016-05-03 Christopher Allan... Many steps towards handling input (but not there yet...)
2016-05-02 Christopher Allan... Split mudsync.scm out into multiple files
2016-05-02 Christopher Allan... Move networking stuff into its own file
2016-05-02 Christopher Allan... refactoring commands slots
2016-05-02 Christopher Allan... some example room commands
2016-05-02 Christopher Allan... some TODOs
2016-05-02 Christopher Allan... more basic gameobj and player stuff
2016-05-02 Christopher Allan... Add commands and contain-commands to gameobj
2016-04-30 Christopher Allan... Move location onto game-actor
2016-04-30 Christopher Allan... Finally can connect and get a room description!
2016-04-30 Christopher Allan... room exit wiring
2016-04-30 Christopher Allan... rooms and exits and things
2016-04-30 Christopher Allan... Move game-master methods beneath it, use wrap-apply...
2016-04-29 Christopher Allan... Networking hooked up to rudimentary <game-master>
2016-04-29 Christopher Allan... most network stuff, a copyright notice
2016-04-29 Christopher Allan... Most of the network code is working, it seems
2016-04-29 Christopher Allan... Some basic network code that kinda sorta works