From: Christopher Allan Webber Date: Wed, 11 May 2016 20:36:03 +0000 (-0500) Subject: Rename inject! to inject-gameobj! X-Git-Tag: fosdem-2017~138 X-Git-Url: https://jxself.org/git/?p=mudsync.git;a=commitdiff_plain;h=a1f2eb03faa50232cee704a2ad710d26da918cba;hp=b6d16246290e70797a092e44ec48399122b79dba Rename inject! to inject-gameobj! --- diff --git a/mudsync/run-game.scm b/mudsync/run-game.scm index daedf18..ff58f23 100644 --- a/mudsync/run-game.scm +++ b/mudsync/run-game.scm @@ -31,7 +31,7 @@ ;; Debug stuff, might go away %live-gm %live-hive - inject!)) + inject-gameobj!)) ;;; Debugging stuff @@ -46,7 +46,7 @@ ;; "quasi-evil for productivity's sake" anyway). You can set up your own ;; solution which doesn't use a global though. -(define (inject! game-spec special-symbol) +(define (inject-gameobj! game-spec special-symbol) (display "Game hasn't been started...\n")) @@ -73,7 +73,7 @@ (receive (post-run-hook gameobj-injector) (make-special-injector agenda hive (actor-id gm)) ;; Set up injector for live hacking - (set! inject! gameobj-injector) + (set! inject-gameobj! gameobj-injector) ;; Set up REPL sever (cond