X-Git-Url: https://jxself.org/git/?p=mudsync.git;a=blobdiff_plain;f=mudsync%2Froom.scm;h=5c93be3d5b615e666d789177b2cf1c4001b0a7e3;hp=4e5fd9e9e23909303b0fba8cbeed342bbe2741cc;hb=4738c5ae39e26b65cdba3bec005bfe034c4ea2c2;hpb=8c357c87019a70aabdfadb4c71e3b063251cff87 diff --git a/mudsync/room.scm b/mudsync/room.scm index 4e5fd9e..5c93be3 100644 --- a/mudsync/room.scm +++ b/mudsync/room.scm @@ -35,16 +35,14 @@ (define-class () ;; Used for wiring - (to-symbol #:accessor exit-to-symbol - #:init-keyword #:to-symbol) + (to-symbol #:init-keyword #:to-symbol) ;; The actual address we use - (to-address #:accessor exit-to-address - #:init-keyword #:address) + (to-address #:init-keyword #:address) ;; Name of the room (@@: Should this be names?) - (name #:accessor exit-name + (name #:getter exit-name #:init-keyword #:name) - (desc #:accessor exit-desc - #:init-keyword #:desc) + (desc #:init-keyword #:desc + #:init-value #f) ;; *Note*: These two methods have an extra layer of indirection, but ;; it's for a good reason. @@ -108,10 +106,12 @@ claim to point to." (for-each (lambda (exit) (define new-exit - (<-wait room (gameobj-gm room) 'lookup-room - #:symbol (exit-to-symbol exit))) + (message-ref + (<-wait room (gameobj-gm room) 'lookup-room + #:symbol (slot-ref exit 'to-symbol)) + 'room-id)) - (set! (exit-to-address exit) new-exit)) + (slot-set! exit 'to-address new-exit)) (room-exits room))) @@ -120,10 +120,12 @@ claim to point to." (find (lambda (exit) (equal? (exit-name exit) direct-obj)) - (pk 'later-exits (room-exits room)))) - (if exit - (<- room (message-from message) 'tell - #:text "Yeah you can go there...\n") - (<- room (message-from message) 'tell - #:text "I don't know where that is?\n"))) - + (room-exits room))) + (cond + (exit + (<-wait room (message-from message) 'set-loc! + #:loc (slot-ref exit 'to-address)) + (<- room (message-from message) 'look-room)) + (else + (<- room (message-from message) 'tell + #:text "I don't know where that is?\n"))))