X-Git-Url: https://jxself.org/git/?p=mudsync.git;a=blobdiff_plain;f=mudsync%2Fgameobj.scm;h=bb4c8520628ba0a0b4dcb56f9babfb86564b9a64;hp=a418cf0c1566b38622dd61d74264f389605c5458;hb=d539213774955a5593ec760f06022aeecf4e1abc;hpb=7525c62ccdf9e3480214831fb14d9a2d30ab139d diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index a418cf0..bb4c852 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -51,7 +51,8 @@ (remove-occupant! (wrap-apply gameobj-remove-occupant!)) (set-loc! (wrap-apply gameobj-set-loc!)) (get-name (wrap-apply gameobj-get-name)) - (get-desc (wrap-apply gameobj-get-desc)))) + (get-desc (wrap-apply gameobj-get-desc)) + (goes-by (wrap-apply gameobj-goes-by)))) ;;; *all* game components that talk to players should somehow ;;; derive from this class. @@ -71,7 +72,9 @@ #:getter gameobj-gm) ;; a name to be known by (name #:init-keyword #:name - #:accessor gameobj-name) + #:init-value #f) + (goes-by #:init-keyword #:goes-by + #:init-value #f) (desc #:init-value "" #:init-keyword #:desc) @@ -81,10 +84,6 @@ #:getter gameobj-name-f #:init-value (wrap gameobj-simple-name-f)) - ;; Name aliases - (aliases #:init-keyword #:aliases - #:init-value '()) - ;; Commands we can handle (commands #:init-value '()) @@ -111,6 +110,15 @@ "Your most basic game object init procedure. Does nothing." #f) +(define (gameobj-goes-by gameobj) + "Find the name we go by. Defaults to #:name if nothing else provided." + (cond ((slot-ref gameobj 'goes-by) => + identity) + ((slot-ref gameobj 'name) => + (lambda (name) + (list name))) + (else '()))) + (define (val-or-run val-or-proc) "Evaluate if a procedure, or just return otherwise" (if (procedure? val-or-proc) @@ -128,7 +136,9 @@ (define filtered-commands (filter-commands (val-or-run (slot-ref actor 'commands)) verb)) - (<-reply actor message #:commands filtered-commands)) + (<-reply actor message + #:commands filtered-commands + #:goes-by (gameobj-goes-by actor))) (define-mhandler (gameobj-get-container-commands actor message verb) (define filtered-commands @@ -170,5 +180,3 @@ (define (gameobj-simple-name-f gameobj) "Simplest version: return ourselves for our name." (gameobj-name gameobj)) - -