X-Git-Url: https://jxself.org/git/?p=mudsync.git;a=blobdiff_plain;f=mudsync%2Fgameobj.scm;h=b686e3cbd74a4d2d41825f0f5f5777290b8357f4;hp=0f4d7043e96918251bc1f70d85a63fde16c4566f;hb=7e11c67b59dc07a46576b2acaa4657ee533df7d5;hpb=2d7173d04d4b01f4480ec700c6419407232ef1bb;ds=sidebyside diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index 0f4d704..b686e3c 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -31,10 +31,14 @@ gameobj-loc gameobj-gm + gameobj-set-loc! gameobj-occupants gameobj-actions gameobj-self-destruct + slot-ref-maybe-runcheck + val-or-run + dyn-ref)) ;;; Gameobj @@ -45,11 +49,16 @@ (define gameobj-actions (build-actions (init (wrap-apply gameobj-init)) + ;; Commands for co-occupants (get-commands (wrap-apply gameobj-get-commands)) + ;; Commands for participants in a room (get-container-commands (wrap-apply gameobj-get-container-commands)) + ;; Commands for inventory items, etc (occupants of the gameobj commanding) + (get-contained-commands (wrap-apply gameobj-get-contained-commands)) (get-occupants (wrap-apply gameobj-get-occupants)) (add-occupant! (wrap-apply gameobj-add-occupant!)) (remove-occupant! (wrap-apply gameobj-remove-occupant!)) + (get-loc (wrap-apply gameobj-act-get-loc)) (set-loc! (wrap-apply gameobj-act-set-loc!)) (get-name (wrap-apply gameobj-get-name)) (set-name! (wrap-apply gameobj-act-set-name!)) @@ -89,6 +98,10 @@ ;; Commands we can handle by being something's container (container-commands #:init-value '()) + + ;; Commands we can handle by being contained by something else + (contained-commands #:init-value '()) + (message-handler #:init-value (simple-dispatcher gameobj-actions)) @@ -111,7 +124,6 @@ (reply-message actor message #:val (slot-ref actor slot)))) - (define (gameobj-replace-step-occupants actor replace-reply) (define occupants (message-ref replace-reply 'occupants #f)) @@ -187,6 +199,15 @@ Assists in its replacement of occupants if necessary and nothing else." verb)) (<-reply actor message #:commands filtered-commands)) +(define-mhandler (gameobj-get-contained-commands actor message verb) + "Get commands as being contained (eg inventory) of commanding gameobj" + (define filtered-commands + (filter-commands (val-or-run (slot-ref actor 'contained-commands)) + verb)) + (<-reply actor message + #:commands filtered-commands + #:goes-by (gameobj-goes-by actor))) + (define-mhandler (gameobj-add-occupant! actor message who) "Add an actor to our list of present occupants" (hash-set! (slot-ref actor 'occupants) @@ -225,6 +246,10 @@ Assists in its replacement of occupants if necessary and nothing else." (<-reply actor message #:occupants occupants)) +(define-mhandler (gameobj-act-get-loc actor message) + (<-reply actor message + #:val (slot-ref actor 'loc))) + (define (gameobj-set-loc! gameobj loc) "Set the location of this object." (define old-loc (gameobj-loc gameobj)) @@ -243,6 +268,14 @@ Assists in its replacement of occupants if necessary and nothing else." "Action routine to set the location." (gameobj-set-loc! actor loc)) +(define (slot-ref-maybe-runcheck gameobj slot whos-asking) + "Do a slot-ref on gameobj, evaluating it including ourselves +and whos-asking, and see if we should just return it or run it." + (match (slot-ref gameobj slot) + ((? procedure? slot-val-proc) + (slot-val-proc gameobj whos-asking)) + (anything-else anything-else))) + (define gameobj-get-name (simple-slot-getter 'name)) (define-mhandler (gameobj-act-set-name! actor message val)