use ci-member, allow specifying why not to being taken / put down
[mudsync.git] / mudsync / room.scm
index 1e0f354ec0cc01a74f51235f3b9de953a92a80bb..3d860496e2fc4113e410f9c45483bb06f999057c 100644 (file)
@@ -19,6 +19,7 @@
 (define-module (mudsync room)
   #:use-module (mudsync command)
   #:use-module (mudsync gameobj)
+  #:use-module (mudsync utils)
   #:use-module (8sync actors)
   #:use-module (8sync agenda)
   #:use-module (oop goops)
    (lambda (return)
      (for-each
       (lambda (occupant)
-        (mbody-receive (_ #:key goes-by)
-            (<-wait occupant 'goes-by)
-          (if (member called-this goes-by)
-              (return occupant))))
+        (define goes-by (mbody-val (<-wait occupant 'goes-by)))
+        (if (ci-member called-this goes-by)
+            (return occupant)))
       (hash-map->list (lambda (key val) key)
                       (slot-ref room 'occupants)))
      #f)))