(define-class <player> (<gameobj>)
(username #:init-keyword #:username
- #:accessor player-username)
- ;; Connection id
- (client #:accessor player-client)
+ #:getter player-username)
(self-commands
#:init-value '()
- #:accessor player-self-commands)
+ #:getter player-self-commands)
(message-handler
#:init-value