Many steps towards handling input (but not there yet...)
[mudsync.git] / mudsync / gameobj.scm
index 9651140ec12d4f4f72e308a59f18ff50458d2e9d..2c3970613d0867ae298fc817cafbfc44d83ba861 100644 (file)
            #:init-value '())
 
   ;; Commands we can handle
-  (dirobj-commands #:init-value '())
-  (indirobj-commands #:init-value '())
+  (commands #:init-value '())
 
   ;; Commands we can handle by being something's container
-  (contain-commands #:init-value #f))
+  (contain-commands #:init-value '()))
 
 
 (define (gameobj-simple-name-f gameobj)