big refactor to players, rooms, gameobj stuff
[mudsync.git] / configure.ac
1 AC_INIT([mudsync], [0.1.0], [cwebber@dustycloud.org])
2
3 PKG_CHECK_MODULES([GUILE], [guile-2.0])
4
5 AM_INIT_AUTOMAKE([-Wall -Werror foreign])
6
7 m4_ifdef([GUILE_PROGS],
8          [],
9          [AC_ERROR(could not locate guile aclocal macros)])
10
11 GUILE_PROGS
12
13 AC_CONFIG_FILES([Makefile])
14 AC_CONFIG_FILES([env], [chmod +x env])
15 AC_CONFIG_FILES([pre-inst-env], [chmod +x pre-inst-env])
16 AC_OUTPUT