From: David Griffith Date: Mon, 25 Apr 2016 06:28:10 +0000 (-0700) Subject: Some highlighting fixes. X-Git-Url: https://jxself.org/git/?p=ibg.git;a=commitdiff_plain;h=f0b3c1de40eb2b2f228e43e99bf0535b1c2ea5da Some highlighting fixes. --- diff --git a/appendices/c.rst b/appendices/c.rst index abbc629..2fd1e4e 100644 --- a/appendices/c.rst +++ b/appendices/c.rst @@ -2,6 +2,8 @@ Appendix C -- "William Tell" story ====================================== +.. highlight:: transcript + .. only:: html .. image:: /images/picW.png @@ -62,7 +64,9 @@ reached by the end of Chapter 6, you’ll get this:: Tell.inf(47): Error: No such constant as "quiver" Compiled with 3 errors and 3 warnings -However, by adding these lines to the end of your game file:: +However, by adding these lines to the end of your game file: + +.. code-block:: inform ! =============================================================== ! TEMPORARY DEFINITIONS NEEDED TO COMPILE AT THE END OF CHAPTER 6 @@ -101,7 +105,9 @@ so although the game compiles successfully, it still causes an error to be reported at run-time. The best way round this is to extend the definition of our ``Room`` -class, thus:: +class, thus: + +.. code-block:: inform Class Room with description "UNDER CONSTRUCTION", @@ -148,7 +154,9 @@ the end of Chapter 6. But once we reach the end of Chapter 7, things have moved on, and we now need a different set of stub objects. For a test compilation at this point, remove the previous set of stubs, and instead add these -- ``south_square`` and ``apple`` objects, and a dummy -action handler to satisfy the ``Talk`` action in Helga’s life property:: +action handler to satisfy the ``Talk`` action in Helga’s life property: + +.. code-block:: inform ! =============================================================== ! TEMPORARY DEFINITIONS NEEDED TO COMPILE AT THE END OF CHAPTER 7 @@ -159,7 +167,9 @@ action handler to satisfy the ``Talk`` action in Helga’s life property:: [ TalkSub; ]; Similarly, at the end of Chapter 8, replace the previous stubs by these -if you wish to check that the game compiles:: +if you wish to check that the game compiles: + +.. code-block:: inform ! =============================================================== ! TEMPORARY DEFINITIONS NEEDED TO COMPILE AT THE END OF CHAPTER 8 diff --git a/appendices/d.rst b/appendices/d.rst index 8ff650f..09f25a1 100644 --- a/appendices/d.rst +++ b/appendices/d.rst @@ -35,14 +35,18 @@ Compile-as-you-go you type the code sequentially as you read through the guide, the game won't compile until you reach the end of Chapter 13. To compile and test as you go, add these stubs to the end of the game file when you reach -the end of Chapter 10:: +the end of Chapter 10: + +.. code-block:: inform ! ================================================================ ! TEMPORARY DEFINITIONS NEEDED TO COMPILE AT THE END OF CHAPTER 10 Room cafe; Object clothes; -Replace those stubs with these at the end of Chapter 11:: +Replace those stubs with these at the end of Chapter 11: + +.. code-block:: inform ! ================================================================ ! TEMPORARY DEFINITIONS NEEDED TO COMPILE AT THE END OF CHAPTER 11 @@ -51,7 +55,9 @@ Replace those stubs with these at the end of Chapter 11:: Object clothes; Object costume; -and with these at the end of Chapter 12:: +and with these at the end of Chapter 12: + +.. code-block:: inform ! ================================================================ ! TEMPORARY DEFINITIONS NEEDED TO COMPILE AT THE END OF CHAPTER 12