// 7. The player types: ``UP`` blockdiag { default_shape = roundedbox; orientation = portrait; node_width = 80; BC [label = "before_\ncottage"]; F [label = "forest"]; C [label = "clearing"]; TT [label = "top_of_\ntree"]; P [label = "player"]; B [label = "bird"]; N [label = "nest"]; T [label = "tree"]; TB [label = "branch"]; BC; F; C -> T; TT -> P -> N -> B; TT -> TB; }