The place: Altdorf, in the Swiss canton of Uri. The year is 1307, at which time Switzerland is under rule by the Emperor Albert of Habsburg. His local governor -- the vogt -- is the bullying Hermann Gessler, who has placed his hat atop a wooden pole in the centre of the town square; everybody who passes through the square must bow to this hated symbol of imperial might. You have come from your cottage high in the mountains, accompanied by your younger son, to purchase provisions. You are a proud and independent man, a hunter and guide, renowned both for your skill as an archer and, perhaps unwisely (for his soldiers are everywhere), for failing to hide your dislike of the vogt. It's market-day: the town is packed with people from the surrounding villages and settlements. William Tell A simple Inform example by Roger Firth and Sonja Kesserich. Release 3 / Serial number 040804 / Inform v6.30 Library 6/11 SD A street in Altdorf The narrow street runs north towards the town square. Local folk are pouring into the town through the gate to the south, shouting greetings, offering produce for sale, exchanging news, enquiring with exaggerated disbelief about the prices of the goods displayed by merchants whose stalls make progress even more difficult. "Stay close to me, son," you say, "or you'll get lost among all these people." >EXAMINE YOUR SON A quiet, blond lad of eight summers, he's fast learning the ways of mountain folk. >GO NORTH Further along the street People are still pushing and shoving their way from the southern gate towards the town square, just a little further north. You recognise the owner of a fruit and vegetable stall. Helga pauses from sorting potatoes to give you a cheery wave. "Hello, Wilhelm, it's a fine day for trade! Is this young Walter? My, how he's grown. Here's an apple for him -- tell him to mind that scabby part, but the rest's good enough. How's Frau Tell? Give her my best wishes." >INVENTORY You are carrying: an apple a quiver (being worn) three arrows a bow >TALK TO HELGA You warmly thank Helga for the apple. [Your score has just gone up by one point.] >GIVE THE APPLE TO WALTER "Thank you, Papa." [Your score has just gone up by one point.] >NORTH South side of the square The narrow street to the south has opened onto the town square, and resumes at the far side of this cobbled meeting place. To continue along the street towards your destination -- Johansson's tannery -- you must walk north across the square, in the middle of which you see Gessler's hat set on that loathsome pole. If you go on, there's no way you can avoid passing it. Imperial soldiers jostle rudely through the throng, pushing, kicking and swearing loudly. >EXAMINE THE SOLDIERS They're uncouth, violent men, not from around here. >EXAMINE HAT You're too far away at the moment. >N Middle of the square There is less of a crush in the middle of the square; most people prefer to keep as far away as possible from the pole which towers here, topped with that absurd ceremonial hat. A group of soldiers stands nearby, watching everyone who passes. >X HAT The pole, the trunk of a small pine some few inches in diameter, stands about nine or ten feet high. Set carefully on top is Gessler's ludicrous black and red leather hat, with a widely curving brim and a cluster of dyed goose feathers. >N A soldier bars your way. "Oi, you, lofty; forgot yer manners, didn't you? How's about a nice salute for the vogt's hat?" >N "I know you, Tell, yer a troublemaker, ain't you? Well, we don't want no bovver here, so just be a good boy and salute the friggin' hat. Do it now: I ain't gonna ask you again..." >N "OK, Herr Tell, now you're in real trouble. I asked you nice, but you was too proud and too stupid. I think it's time that the vogt had a little word with you." And with that the soldiers seize you and Walter and, while the sergeant hurries off to fetch Gessler, the rest drag you roughly towards the old lime tree growing in the marketplace. Marketplace near the square Altdorf's marketplace, close by the town square, has been hastily cleared of stalls. A troop of soldiers has pushed back the crowd to leave a clear space in front of the lime tree, which has been growing here for as long as anybody can remember. Usually it provides shade for the old men of the town, who gather below to gossip, watch the girls, and play cards. Today, though, it stands alone... apart, that is, from Walter, who has been lashed to the trunk. About forty yards away, you are restrained by two of the vogt's men. Gessler is watching from a safe distance, a sneer on his face. "It appears that you need to be taught a lesson, fool. Nobody shall pass through the square without paying homage to His Imperial Highness Albert; nobody, hear me? I could have you beheaded for treason, but I'm going to be lenient. If you should be so foolish again, you can expect no mercy, but this time, I'll let you go free... just as soon as you demonstrate your archery skills by hitting this apple from where you stand. That shouldn't prove too difficult; here, sergeant, catch. Balance it on the little bastard's head." >X GESSLER Short, stout but with a thin, mean face, Gessler relishes the power he holds over the local community. >X WALTER He stares at you, trying to appear brave and remain still. His arms are pulled back and tied behind the trunk, and the apple nestles amid his blond hair. >X APPLE At this distance you can barely see it. >SHOOT THE APPLE Slowly and steadily, you place an arrow in the bow, draw back the string, and take aim with more care than ever in your life. Holding your breath, unblinking, fearful, you release the arrow. It flies across the square towards your son, and drives the apple against the trunk of the tree. The crowd erupts with joy; Gessler looks distinctly disappointed. *** You have won *** In that game you scored 3 out of a possible 3, in 17 turns. Would you like to RESTART, RESTORE a saved game or QUIT? > QUIT