From fa598a979d510a783f1d6f097f560f23de997c88 Mon Sep 17 00:00:00 2001 From: Christopher Allan Webber Date: Sat, 18 Mar 2017 00:07:58 -0500 Subject: [PATCH] Add NEWS for 8sync 0.4.2 --- NEWS | 25 ++++++++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/NEWS b/NEWS index aa192de..b0f0ebb 100644 --- a/NEWS +++ b/NEWS @@ -2,12 +2,35 @@ #+TITLE: 8sync NEWS -: Copyright (C) 2015-2016 Christopher Allan Webber +: Copyright (C) 2015-2017 Christopher Allan Webber : : Copying and distribution of this file, with or without modification, are : permitted in any medium without royalty provided the copyright notice : and this notice are preserved. +* 8sync 0.4.2 + +AKA, 8sync FOSDEM edition! Contains all the code necessary to run +Mudsync, as demonstrated at FOSDEM 2017. + +** Web server actor + +The old webserver code has been converted to being wrapped in an +actor. + +** Websocket server actor + +New websocket code, courtesy David Thompson's work on guile-websocket. +Currently this code is snarfed straight into 8sync; in the future +8sync may use guile-websocket as an independent library. + +** REPL can notify subscribers + +Subscribers can be notified to run after every tick of the REPL loop. +This way other actors who are looking for particular commands entered +at the REPL triggering something (for instance, inject-gameobj! in +Mudsync) have a chance to run. + * 8sync 0.4 ** Actors are now "center stage" -- 2.31.1