From e17ff128da5fc447806308eb0c62a05a9a56787b Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Sun, 30 Jun 2024 17:20:46 -0400 Subject: [PATCH 1/1] Remove obsolete comment part. --- advent.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/advent.h b/advent.h index f561e89..5aadcbb 100644 --- a/advent.h +++ b/advent.h @@ -82,10 +82,6 @@ * alternate set of definitions for the macros above was an attempt to * break out of the state encoding a per-object "found" member * telling whether or not the player has seen the object. - * - * What's broken when you try to use thus is - * OBJECT_IS_STASHED_OR_UNSEEN. The symptom is game.tally getting - * decremented on non-treasures. */ #define PROP_STASHIFY(n) (-(n)) #define PROP_IS_INVALID(val) (val < -MAX_STATE || val > MAX_STATE) -- 2.31.1