From c437361d4783bf98fd275926ab7abec85bf84968 Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Thu, 14 Apr 2005 14:25:22 +0000 Subject: [PATCH] Get rid of the DOS CRs. --- www/index.html | 129 +++++++++++++++++++++++++------------------------ 1 file changed, 65 insertions(+), 64 deletions(-) diff --git a/www/index.html b/www/index.html index bb839b2..840aaf8 100644 --- a/www/index.html +++ b/www/index.html @@ -1,64 +1,65 @@ - - - - - - - - Super Star Trek home page - - - - -

Super Star Trek — a classic computer game

- -

This is the home page of Super Star Trek, a modern Unix port of the -University of Texas "Super Star Trek" game originally written in -FORTRAN in the early 1970s.

- -

SST is a kind of time machine back to what interactive programs were -like in the days of hardcopy terminals, before graphics and before -even video displays. Despite this archaism and decades after it was -written, SST retains significant play value. We think it's both fun -and instructive to see how good a game could be written under those -conditions.

- -

Presently the code is available only via Subversion -at the SST -Project Page on berlios.de. We expect to do an actual release -before 2004 ends.

- -

In the mean time, you can at least browse the game -documentation. - -

You can read the project's to-do list.

If -you want to help with these things, here are the two project mailing -lists:

- - - -

Tom Almy, one of the SST project founders, has an SST page of his own.

- -

If this game interested you, you may want to check out some of the -other ancient games at the Retrocomputing Museum.

- - - + + + + + + + + Super Star Trek home page + + + + +

Super Star Trek — a classic computer game

+ +

This is the home page of Super Star Trek, a modern Unix port of the +University of Texas "Super Star Trek" game originally written in +FORTRAN in the early 1970s.

+ +

SST is a kind of time machine back to what interactive programs were +like in the days of hardcopy terminals, before graphics and before +even video displays. Despite this archaism and decades after it was +written, SST retains significant play value. We think it's both fun +and instructive to see how good a game could be written under those +conditions.

+ +

Presently the code is available only via Subversion +at the SST +Project Page on berlios.de. We expect to do an actual release +in Spring 2005.

+ +

In the mean time, you can at least browse the game +documentation. + +

You can read the project's to-do list.

If +you want to help with these things, here are the two project mailing +lists:

+ + + +

Tom Almy, one of the SST project founders, has an SST page of his own.

+ +

If this game interested you, you may want to check out some of the +other ancient games at the Retrocomputing Museum.

+ + + + -- 2.31.1