Eric S. Raymond [Sun, 5 Mar 2023 01:16:07 +0000 (20:16 -0500)]
NEWS and notes.adoc update.
Eric S. Raymond [Sun, 5 Mar 2023 00:58:57 +0000 (19:58 -0500)]
Prevent a spurious coverage error.
Eric S. Raymond [Sun, 5 Mar 2023 00:48:17 +0000 (19:48 -0500)]
Complain to user on save/resume.restore when it's disabled.
Eric S. Raymond [Fri, 3 Mar 2023 22:18:00 +0000 (17:18 -0500)]
Document -a option.
Rob Swindell (on Debian Linux) [Fri, 3 Mar 2023 03:44:47 +0000 (19:44 -0800)]
Add optional auto-save/restore feature using -a <filename> option
To enable use with online Bulletin Board Systems (BBSes) where users
may be disconnected unexpectedly, but would naturally want to resume
playing their same game, added support for an optional save game
path/filename to be specified on the command-line (very similar to
"-r <filename>"), except this save/restore file is:
1. automatically loaded/restored if it exists
2. automatically created when starting a new game
3. automatically updated when exiting a game for any reason
4. cannot be changed to a different path/filename by the user
Since a BBS server program can be expected to send a SIGHUP or SIGTERM
to the game process upon user disconnection (or timeout), those
signals are caught and a graceful termination will occur which saves
the current game state.
Build with ADVENT_AUTOSAVE defined to enable this option.
BUG:
The 'info' command still reports the save/suspend/pause commands as
valid, though they are not when this build option is used (same is
true of ADVENT_NOSAVE, and that doesn't apparently bother anyone).
Eric S. Raymond [Wed, 1 Mar 2023 22:46:13 +0000 (17:46 -0500)]
Increase retrigressiveness of oldstyle a bit.
Eric S. Raymond [Wed, 1 Mar 2023 21:03:13 +0000 (16:03 -0500)]
Comment typo fix.
Eric S. Raymond [Wed, 1 Mar 2023 19:01:44 +0000 (14:01 -0500)]
Don't crap out on failed diff.
Eric S. Raymond [Wed, 1 Mar 2023 18:52:54 +0000 (13:52 -0500)]
Another comment typo fix.
Eric S. Raymond [Wed, 1 Mar 2023 18:04:53 +0000 (13:04 -0500)]
Address Gitlab isse #62: Comment typos.
Eric S. Raymond [Wed, 1 Mar 2023 00:46:50 +0000 (19:46 -0500)]
Move pylint suppressions inline.
Eric S. Raymond [Tue, 28 Feb 2023 23:48:57 +0000 (18:48 -0500)]
Ready to ship 1.13.
Eric S. Raymond [Tue, 28 Feb 2023 23:54:07 +0000 (18:54 -0500)]
cppcheck cleanup.
Eric S. Raymond [Tue, 28 Feb 2023 23:40:40 +0000 (18:40 -0500)]
NEWS update.
Eric S. Raymond [Tue, 28 Feb 2023 22:05:37 +0000 (17:05 -0500)]
Documerntation and comment polishing.
Eric S. Raymond [Tue, 28 Feb 2023 20:06:06 +0000 (15:06 -0500)]
Improve message emission when player wins.
Eric S. Raymond [Tue, 28 Feb 2023 20:04:42 +0000 (15:04 -0500)]
Update our tapview copy.
Eric S. Raymond [Tue, 28 Feb 2023 19:55:40 +0000 (14:55 -0500)]
SPDXify generated code.
Eric S. Raymond [Tue, 28 Feb 2023 19:48:33 +0000 (14:48 -0500)]
Prevent spurious error return.
Eric S. Raymond [Tue, 28 Feb 2023 11:45:24 +0000 (06:45 -0500)]
Eliminate a bad code smell.
Eric S. Raymond [Tue, 28 Feb 2023 04:03:38 +0000 (23:03 -0500)]
Add Ryan Sarson's 430-point win to the test suite.
Eric S. Raymond [Fri, 17 Feb 2023 18:45:50 +0000 (13:45 -0500)]
Cleanup for current pylint.
Eric S. Raymond [Tue, 7 Feb 2023 10:27:24 +0000 (05:27 -0500)]
Documentation polishing.
Eric S. Raymond [Tue, 7 Feb 2023 09:55:59 +0000 (04:55 -0500)]
Comment improvements.
Eric S. Raymond [Mon, 6 Feb 2023 22:03:34 +0000 (17:03 -0500)]
Ready to ship 1.12
Eric S. Raymond [Mon, 6 Feb 2023 21:52:16 +0000 (16:52 -0500)]
NEWS update.
Eric S. Raymond [Mon, 6 Feb 2023 21:46:03 +0000 (16:46 -0500)]
Another typo fix.
Eric S. Raymond [Mon, 6 Feb 2023 21:36:59 +0000 (16:36 -0500)]
Experimental tweak of Docker image to try to fix manpage build.
Eric S. Raymond [Mon, 6 Feb 2023 20:55:03 +0000 (15:55 -0500)]
Typo fixes.
Eric S. Raymond [Fri, 21 Oct 2022 15:21:58 +0000 (11:21 -0400)]
Fix for GitLab issue #59.
Eric S. Raymond [Wed, 20 Apr 2022 15:59:26 +0000 (11:59 -0400)]
Add Patreon link.
Eric S. Raymond [Wed, 20 Apr 2022 15:32:02 +0000 (11:32 -0400)]
Remove ibsoletre constraint comment.
I think it became obsolete when we factored out state-change messages.
Eric S. Raymond [Wed, 20 Apr 2022 12:27:30 +0000 (08:27 -0400)]
In the grapher,add some room condition bits to clean up code.
Eric S. Raymond [Wed, 20 Apr 2022 11:08:11 +0000 (07:08 -0400)]
In the grapher, split forset from surface mode.
Eric S. Raymond [Wed, 20 Apr 2022 02:41:14 +0000 (22:41 -0400)]
py;imt cleanup.
Eric S. Raymond [Wed, 20 Apr 2022 00:55:23 +0000 (20:55 -0400)]
More grapher improvement.
Eric S. Raymond [Wed, 20 Apr 2022 00:39:54 +0000 (20:39 -0400)]
Add verbose optionm to grapher.
Eric S. Raymond [Tue, 19 Apr 2022 21:51:10 +0000 (17:51 -0400)]
Various grapher improvements.
Eric S. Raymond [Tue, 19 Apr 2022 21:07:46 +0000 (17:07 -0400)]
Magic-number elimination.
Eric S. Raymond [Tue, 19 Apr 2022 20:26:43 +0000 (16:26 -0400)]
Code cleanup.
Eric S. Raymond [Mon, 18 Apr 2022 22:07:28 +0000 (18:07 -0400)]
Improve comments.
Eric S. Raymond [Mon, 18 Apr 2022 20:41:13 +0000 (16:41 -0400)]
Declare the poject finished in the designer's notes.
Eric S. Raymond [Mon, 18 Apr 2022 20:18:43 +0000 (16:18 -0400)]
Remove the TODo, last iten about lamp image is obsolerte
* We are aware that the lamp currently used as the project logo is a
hurricane lamp, not a proper miner's lamp. Submissions of potential
replacement images would be welcome.
The deleted TODO said:
* We are aware that the lamp currently used as the project logo is a
hurricane lamp, not a proper miner's lamp. Submissions of potential
replacement images would be welcome.
Further research using an image search on the web reveals that there
have been miners' lamps thart visually resemble outr hurricane-lamp
images pretty closely, so we can keep using it.
Eric S. Raymond [Mon, 18 Apr 2022 18:47:01 +0000 (14:47 -0400)]
Do full code validation before each release.
Eric S. Raymond [Mon, 18 Apr 2022 18:06:54 +0000 (14:06 -0400)]
NEWS update,
Eric S. Raymond [Mon, 18 Apr 2022 17:57:29 +0000 (13:57 -0400)]
Remove an issue about dropping the vase, the drop code doesn't change state.
Eric S. Raymond [Mon, 18 Apr 2022 16:40:09 +0000 (12:40 -0400)]
Drop vase on pillow in well house and confirm that you get points for it.
Eric S. Raymond [Mon, 18 Apr 2022 15:57:02 +0000 (11:57 -0400)]
NEWS update.
After re-reading the code, I have concluded that the objective of making it
more typeful can be abandoned. The tyings typefulness could give us are
largely achieved.
Eric S. Raymond [Mon, 18 Apr 2022 14:31:13 +0000 (10:31 -0400)]
Indent cleanup.
Eric S. Raymond [Mon, 18 Apr 2022 14:24:11 +0000 (10:24 -0400)]
cppcheck cleanup.
Eric S. Raymond [Mon, 18 Apr 2022 14:01:14 +0000 (10:01 -0400)]
Base UNDEEP on the previiously unreferenced DEEP condition bit.
Removes the only dependency on the order of locations left in the macros.
Eric S. Raymond [Thu, 14 Apr 2022 19:49:56 +0000 (15:49 -0400)]
Typo fix.
Eric S. Raymond [Thu, 14 Apr 2022 18:38:50 +0000 (14:38 -0400)]
Ready to ship 1.11
Eric S. Raymond [Thu, 14 Apr 2022 17:13:46 +0000 (13:13 -0400)]
pylint cleanup.
Eric S. Raymond [Thu, 14 Apr 2022 16:27:15 +0000 (12:27 -0400)]
Reorganize and clean up test machinery.
Eric S. Raymond [Thu, 14 Apr 2022 16:05:03 +0000 (12:05 -0400)]
Revert Makefile changes that broke coverage testing for cheat.c
Eric S. Raymond [Thu, 14 Apr 2022 11:53:35 +0000 (07:53 -0400)]
Grapher simplification.
Eric S. Raymond [Thu, 14 Apr 2022 11:47:47 +0000 (07:47 -0400)]
Graph mode for maze all different.
Eric S. Raymond [Thu, 14 Apr 2022 02:31:46 +0000 (22:31 -0400)]
Add logic for chasing forwarding limks to the graph maker.
Eric S. Raymond [Thu, 14 Apr 2022 00:55:57 +0000 (20:55 -0400)]
cppcheck cleanup.
Eric S. Raymond [Wed, 13 Apr 2022 19:49:30 +0000 (15:49 -0400)]
Introduce and use matags in the YAML.
Eric S. Raymond [Wed, 13 Apr 2022 19:20:26 +0000 (15:20 -0400)]
Inprove -m mapping.
Eric S. Raymond [Wed, 13 Apr 2022 09:25:21 +0000 (05:25 -0400)]
Mapping improvements.
Eric S. Raymond [Wed, 13 Apr 2022 08:38:41 +0000 (04:38 -0400)]
Add a test of resurrection logic.
Eric S. Raymond [Wed, 13 Apr 2022 08:23:28 +0000 (04:23 -0400)]
Add test that dropping vase in tghe soft room does not break it.
Eric S. Raymond [Wed, 13 Apr 2022 08:01:41 +0000 (04:01 -0400)]
NEWS update.
Eric S. Raymond [Wed, 13 Apr 2022 07:59:57 +0000 (03:59 -0400)]
Simplify the test machinery.
Eric S. Raymond [Wed, 13 Apr 2022 07:45:59 +0000 (03:45 -0400)]
savecheck only needs to be run for makiung coverage reports.
Eric S. Raymond [Wed, 13 Apr 2022 07:13:53 +0000 (03:13 -0400)]
Switch normal regression testing to TAP output.
Eric S. Raymond [Wed, 13 Apr 2022 06:58:02 +0000 (02:58 -0400)]
Integrate multifile test into TAP sequence.
Eric S. Raymond [Wed, 13 Apr 2022 06:42:25 +0000 (02:42 -0400)]
More steps towards TAP.
Eric S. Raymond [Wed, 13 Apr 2022 03:23:48 +0000 (23:23 -0400)]
Update maxhinert for tap from reposurgeon...
...but it doesn't work yet.
Eric S. Raymond [Wed, 13 Apr 2022 02:47:41 +0000 (22:47 -0400)]
Take test coverage back to 100%
Eric S. Raymond [Wed, 13 Apr 2022 01:51:37 +0000 (21:51 -0400)]
Another test coverage improvement.
Eric S. Raymond [Wed, 13 Apr 2022 01:24:42 +0000 (21:24 -0400)]
Another coverage improvement
Eric S. Raymond [Wed, 13 Apr 2022 00:08:45 +0000 (20:08 -0400)]
Improve YAML symbol coverage.
Eric S. Raymond [Tue, 12 Apr 2022 23:53:13 +0000 (19:53 -0400)]
Scratch a to-do item.
Eric S. Raymond [Tue, 12 Apr 2022 23:45:43 +0000 (19:45 -0400)]
Fix bugs in coverage testing.
Eric S. Raymond [Tue, 12 Apr 2022 15:27:07 +0000 (11:27 -0400)]
Coverage fixups.
Eric S. Raymond [Tue, 12 Apr 2022 14:53:37 +0000 (10:53 -0400)]
Clean up warning and deprecation issues.
Eric S. Raymond [Thu, 7 Apr 2022 10:42:20 +0000 (06:42 -0400)]
Improve test coverage.
Eric S. Raymond [Thu, 7 Apr 2022 02:27:14 +0000 (22:27 -0400)]
Add a coverage exclusion.
Eric S. Raymond [Thu, 7 Apr 2022 00:02:07 +0000 (20:02 -0400)]
Ready to ship 1.10.
Eric S. Raymond [Wed, 6 Apr 2022 23:11:09 +0000 (19:11 -0400)]
Improve the maze graph.
Eric S. Raymond [Wed, 6 Apr 2022 22:59:14 +0000 (18:59 -0400)]
Namespace splittiing to prune the maze graph. No eeffect on gameplay.
Eric S. Raymond [Wed, 6 Apr 2022 21:47:57 +0000 (17:47 -0400)]
Proof of concept for dungeon graph maker.
Eric S. Raymond [Wed, 6 Apr 2022 19:48:06 +0000 (15:48 -0400)]
Typo fix.
Eric S. Raymond [Wed, 6 Apr 2022 18:54:43 +0000 (14:54 -0400)]
Add a test for the isolated-foo case
Eric S. Raymond [Wed, 6 Apr 2022 18:00:34 +0000 (14:00 -0400)]
Second part of fix for "fee fie foe foo" and "fum", with test.
Eric S. Raymond [Wed, 6 Apr 2022 17:43:08 +0000 (13:43 -0400)]
Address GitLab issue #56: handling of "fee fie foe foo" and "fum"
Also add a regression test for this.
Eric S. Raymond [Wed, 6 Apr 2022 11:54:20 +0000 (07:54 -0400)]
Add test for correct listen behavior.
Eric S. Raymond [Wed, 6 Apr 2022 11:49:42 +0000 (07:49 -0400)]
Address Gitlanb issue #54: listen command not showing all sounds
Eric S. Raymond [Tue, 5 Apr 2022 23:20:21 +0000 (19:20 -0400)]
Resolve Gitlab issue #55: in endgame, some object starting states are incorrect
The uncaged status of the bird in the endagame doesn't seem worth the effort to fix it.
Eric S. Raymond [Tue, 5 Apr 2022 19:18:17 +0000 (15:18 -0400)]
Fix issue #51: rug flying is broken
And add a test for the fix.
Eric S. Raymond [Tue, 5 Apr 2022 12:31:10 +0000 (08:31 -0400)]
Support execution of command script arguments.
Eric S. Raymond [Mon, 4 Apr 2022 22:08:50 +0000 (18:08 -0400)]
Address GitLab issue #53: inventory limit glitch in original game is not reproduced
It was actually a bit of a philosophical question whether I should try to make
this fix revertible with -o. I decided not to, as it's just something the user
may stumble over rather than being an edifying feature of the origiunal interface.
Eric S. Raymond [Mon, 4 Apr 2022 21:51:06 +0000 (17:51 -0400)]
Address Gitlib issu #57: Resume can't open save file...
...when auto-completed filename is followed by a space character.
Eric S. Raymond [Mon, 15 Mar 2021 00:45:34 +0000 (20:45 -0400)]
Fix bad copypasta.
Eric S. Raymond [Wed, 10 Mar 2021 20:29:37 +0000 (15:29 -0500)]
Experimental steps towards TAP and test parallelization.
Eric S. Raymond [Tue, 16 Feb 2021 03:16:43 +0000 (22:16 -0500)]
Address GitLab issue #55: water should not be available in endgame.