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Deal with some compiler warnings.
[open-adventure.git]
/
newdungeon.py
2017-06-25
Eric S. Raymond
Dix off-by-one errors induced by tightening some array...
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2017-06-25
Eric S. Raymond
Add some sanity checking to newdungeon.py.
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2017-06-25
Eric S. Raymond
Fully subsume section 7 into YAML.
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2017-06-24
Eric S. Raymond
Remove unused error codes.
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2017-06-24
Eric S. Raymond
Give generate constant arrays the const specifier.
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2017-06-24
Eric S. Raymond
Replace magic MINTRS/MAXTRS with a treasure attribute...
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2017-06-24
Eric S. Raymond
LOCSIZ -> NLOCATIONS, finishing limit-name cleanup.
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2017-06-24
Eric S. Raymond
More fixed limits (NOBJECTS, LOCSIZ) stop being fixed.
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2017-06-24
Eric S. Raymond
Rationalize names of structure array sizes.
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2017-06-24
Eric S. Raymond
Elimination of OBJSND.
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2017-06-23
Eric S. Raymond
Proof of cobcept for state defines.
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2017-06-23
Eric S. Raymond
Support loud locations.
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2017-06-23
Eric S. Raymond
Location sounds are now declared by YAML.
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2017-06-22
Eric S. Raymond
Switch fully over to YAML generation of condition bits...
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2017-06-22
Eric S. Raymond
Generate initializer from YAML for Section 9 bits.
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2017-06-22
Eric S. Raymond
Use YAML references to tie hints to locations.
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2017-06-21
Jason S. Ninneman
Abolish HNTMAX and HNTSIZ in favor of HINT_COUNT.
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2017-06-21
Eric S. Raymond
Documentation and polishing.
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2017-06-21
Eric S. Raymond
YAMLify section 11 (hints).
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2017-06-21
Eric S. Raymond
Section 10 (class thresholds) is now parsed entirely...
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2017-06-20
Jason S. Ninneman
Refactor how turn threshold penalties are accounted...
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2017-06-20
Jason S. Ninneman
Refactored dungeon generator.
119/head
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2017-06-19
Jason S. Ninneman
Give obituary messages their own data structure.
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2017-06-18
Bob Little
Added 'linty' target for make
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2017-06-14
Jason S. Ninneman
Put the long and short location descriptions into a...
79/head
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2017-06-14
Jason S. Ninneman
Generate newdb.[ch] at build time, parallel with databa...
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2017-06-14
Jason S. Ninneman
New dungeon compiler to gradually replace the existing...
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