From: Christopher Allan Webber Date: Fri, 6 May 2016 02:58:11 +0000 (-0500) Subject: Add keyword for generally-visible X-Git-Tag: fosdem-2017~173 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=e114276d22174dc1231ad16ff38528594c70cdd2;p=mudsync.git Add keyword for generally-visible --- diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index 3e23ae6..50c8202 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -95,7 +95,8 @@ (simple-dispatcher gameobj-actions)) ;; Most objects are generally visible by default - (generally-visible #:init-value #t) + (generally-visible #:init-value #t + #:init-keyword #:generally-visible) ;; @@: Would be preferable to be using generic methods for this... ;; Hopefully we can port this to Guile 2.2 soon... (visible-to-player?