From: Frank Uhlig Date: Tue, 26 Mar 2019 21:56:57 +0000 (+0000) Subject: fix: deathray, formatting, double-counting X-Git-Tag: 2.4~9 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=ca956829bbfdab31b7f5a72ffe1352b1a02c21cb;p=super-star-trek.git fix: deathray, formatting, double-counting --- diff --git a/sst.py b/sst.py index 83d9f4d..4864de7 100755 --- a/sst.py +++ b/sst.py @@ -1,4 +1,4 @@ -#!/usr/bin/env python +#!/usr/bin/env python2 """ sst.py -- Super Star Trek 2K @@ -996,16 +996,16 @@ def cloak(): if game.condition == "docked": prout(_("You cannot cloak while docked.")) - if game.state.date >= ALGERON and not game.isviolreported: + if game.state.date >= ALGERON and not game.isviolreported: prout(_("Spock- \"Captain, using the cloaking device is a violation")) prout(_(" of the Treaty of Algeron. Considering the alternatives,")) proutn(_(" are you sure this is wise? ")) if not ja(): return - prout(_("Engineer Scott- \"Cloaking device has engaging, Sir...\"")) + prout(_("Engineer Scott- \"Cloaking device has engaging, Sir...\"")) attack(True) - prout(_("Engineer Scott- \"Cloaking device has engaged, Sir.\"")) - game.iscloaked = True + prout(_("Engineer Scott- \"Cloaking device has engaged, Sir.\"")) + game.iscloaked = True if game.irhere and game.state.date >= ALGERON and not game.isviolreported: prout(_("The Romulan ship discovers you are breaking the Treaty of Algeron!")) @@ -2591,7 +2591,7 @@ def events(): q.klingons += 1 if game.quadrant == w: game.klhere += 1 - game.enemies.append(newkling()) + newkling() # also adds it to game.enemies # recompute time left game.recompute() if communicating(): @@ -2937,9 +2937,9 @@ def kaboom(): skip(1) if len(game.enemies) != 0: whammo = 25.0 * game.energy - for l in range(len(game.enemies)): - if game.enemies[l].power*game.enemies[l].kdist <= whammo: - deadkl(game.enemies[l].location, game.quad[game.enemies[l].location.i][game.enemies[l].location.j], game.enemies[l].location) + for e in game.enemies[::-1]: + if e.power*e.kdist <= whammo: + deadkl(e.location, game.quad[e.location.i][e.location.j], e.location) finish(FDILITHIUM) def killrate(): @@ -5018,7 +5018,7 @@ def deathray(): prouts(_("Sulu- \"Captain! It's working!\"")) skip(2) while len(game.enemies) > 0: - deadkl(game.enemies[1].location, game.quad[game.enemies[1].location.i][game.enemies[1].location.j],game.enemies[1].location) + deadkl(game.enemies[-1].location, game.quad[game.enemies[-1].location.i][game.enemies[-1].location.j],game.enemies[-1].location) prout(_("Ensign Chekov- \"Congratulations, Captain!\"")) if game.unwon() == 0: finish(FWON)