From: Eric S. Raymond Date: Sun, 9 Apr 2023 00:02:27 +0000 (-0400) Subject: First nontrivial replacement of object state test by macro. X-Git-Tag: 1.16~12 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=c82d1214fa0de6237e1bece692e2f9f439fa68a9;p=open-adventure.git First nontrivial replacement of object state test by macro. Test was game.objects[i].prop >= 0, but we know that state -1 (STATE_NOTFOUND) can't occiur here because the object is in a lit room. --- diff --git a/actions.c b/actions.c index cbc8d3f..4f4ced1 100644 --- a/actions.c +++ b/actions.c @@ -1099,7 +1099,7 @@ static phase_codes_t read(command_t command) if (command.obj == INTRANSITIVE) { command.obj = NO_OBJECT; for (int i = 1; i <= NOBJECTS; i++) { - if (HERE(i) && objects[i].texts[0] != NULL && game.objects[i].prop >= 0) + if (HERE(i) && objects[i].texts[0] != NULL && !PROP_IS_STASHED(i)) command.obj = command.obj * NOBJECTS + i; } if (command.obj > NOBJECTS || command.obj == NO_OBJECT || DARK(game.loc))