From: NHOrus Date: Thu, 29 Jun 2017 18:13:53 +0000 (+0300) Subject: k2 is dead X-Git-Tag: 1.1~19 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=97f307c9129ee80802cb31ecd7e22a60286154d8;p=open-adventure.git k2 is dead --- diff --git a/main.c b/main.c index cac8413..07534ab 100644 --- a/main.c +++ b/main.c @@ -521,7 +521,7 @@ static void croak(void) static bool playermove(token_t verb, int motion) { - int scratchloc, k2, travel_entry = tkey[game.loc]; + int scratchloc, travel_entry = tkey[game.loc]; game.newloc = game.loc; if (travel_entry == 0) BUG(LOCATION_HAS_NO_TRAVEL_ENTRIES); // LCOV_EXCL_LINE @@ -530,7 +530,7 @@ static bool playermove(token_t verb, int motion) else if (motion == BACK) { /* Handle "go back". Look for verb which goes from game.loc to * game.oldloc, or to game.oldlc2 If game.oldloc has forced-motion. - * k2 saves entry -> forced loc -> previous loc. */ + * te_tmp saves entry -> forced loc -> previous loc. */ motion = game.oldloc; if (FORCED(motion)) motion = game.oldlc2; @@ -542,19 +542,20 @@ static bool playermove(token_t verb, int motion) if (CNDBIT(game.loc, COND_NOBACK)) spk = TWIST_TURN; if (spk == 0) { + int te_tmp = 0; for (;;) { scratchloc = T_DESTINATION(travel[travel_entry]); if (scratchloc != motion) { if (!SPECIAL(scratchloc)) { if (FORCED(scratchloc) && T_DESTINATION(travel[tkey[scratchloc]]) == motion) - k2 = travel_entry; + te_tmp = travel_entry; } if (!travel[travel_entry].stop) { ++travel_entry; /* go to next travel entry for this location */ continue; } /* we've reached the end of travel entries for game.loc */ - travel_entry = k2; + travel_entry = te_tmp; if (travel_entry == 0) { rspeak(NOT_CONNECTED); return true; @@ -636,14 +637,14 @@ static bool playermove(token_t verb, int motion) /* We arrive here on conditional failure. * Skip to next non-matching destination */ - long k3 = travel_entry; + long te_tmp = travel_entry; do { - if (travel[k3].stop) + if (travel[te_tmp].stop) BUG(CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION); // LCOV_EXCL_LINE - ++k3; + ++te_tmp; } while - (T_HIGH(travel[travel_entry]) == T_HIGH(travel[k3])); - travel_entry = k3; + (T_HIGH(travel[travel_entry]) == T_HIGH(travel[te_tmp])); + travel_entry = te_tmp; } /* Found an eligible rule, now execute it */ @@ -678,14 +679,14 @@ static bool playermove(token_t verb, int motion) * to get it out. Having dropped it, go back and * pretend he wasn't carrying it after all. */ drop(EMERALD, game.loc); - k2 = travel_entry; + int te_tmp = travel_entry; do { - if (travel[k2].stop) + if (travel[te_tmp].stop) BUG(CONDITIONAL_TRAVEL_ENTRY_WITH_NO_ALTERATION); // LCOV_EXCL_LINE - ++k2; + ++te_tmp; } while - (T_HIGH(travel[travel_entry]) == T_HIGH(travel[k2])); - travel_entry = k2; + (T_HIGH(travel[travel_entry]) == T_HIGH(travel[te_tmp])); + travel_entry = te_tmp; continue; /* goto L12 */ case 3: /* Travel 303. Troll bridge. Must be done only