From: Eric S. Raymond Date: Sat, 17 Jun 2017 23:39:25 +0000 (-0400) Subject: Magic-number elimination. X-Git-Tag: 1.1~273 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=900822d38f1eddfeaba3feb14516025b70be0a8f;p=open-adventure.git Magic-number elimination. --- diff --git a/actions.c b/actions.c index aa63f6c..ad91e03 100644 --- a/actions.c +++ b/actions.c @@ -174,11 +174,11 @@ static void blast(void) if (game.prop[ROD2] < 0 || !game.closed) RSPEAK(REQUIRES_DYNAMITE); else { - game.bonus=133; + game.bonus=VICTORY_MESSAGE; if (game.loc == LOC_NE) - game.bonus=134; + game.bonus=DEFEAT_MESSAGE; if (HERE(ROD2)) - game.bonus=135; + game.bonus=SPLATTER_MESSAGE; RSPEAK(game.bonus); score(endgame); } diff --git a/score.c b/score.c index 645a35e..7b0269d 100644 --- a/score.c +++ b/score.c @@ -65,11 +65,11 @@ void score(enum termination mode) if(game.closed) { if(game.bonus == 0) score += 10; - if(game.bonus == 135) + if(game.bonus == SPLATTER_MESSAGE) score += 25; - if(game.bonus == 134) + if(game.bonus == DEFEAT_MESSAGE) score += 30; - if(game.bonus == 133) + if(game.bonus == VICTORY_MESSAGE) score += 45; } mxscor += 45;