From: Eric S. Raymond Date: Thu, 18 May 2017 11:18:53 +0000 (-0400) Subject: Consistent use of 'advent' to avoid collision with BSD Games. X-Git-Tag: seed~110 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=8e73ebf31baca4449e0d7a6796391a2e53048362;p=open-adventure.git Consistent use of 'advent' to avoid collision with BSD Games. Manual page added. --- diff --git a/.gitignore b/.gitignore index aa818f6..babef26 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,3 @@ -adventure +advent *.o adventure.data diff --git a/Makefile b/Makefile index 9aa8f61..ca6e670 100644 --- a/Makefile +++ b/Makefile @@ -1,12 +1,13 @@ -# Makefile for the pen-source release of adventure 2.4 +# Makefile for the open-source release of adventure 2.5 OBJS=main.o init.o actions1.o actions2.o score.o misc.o datime.o +SOURCES=$(OBJS:.o=.c) COPYING NEWS README adventure.asc .c.o: gcc -O $(DBX) -c $< -adventure: $(OBJS) - gcc -O $(DBX) -o adventure $(OBJS) +advent: $(OBJS) + gcc -O $(DBX) -o advent $(OBJS) main.o: misc.h funcs.h @@ -21,4 +22,22 @@ score.o: misc.h main.h share.h misc.o: misc.h main.h clean: - rm -f *.o adventure + rm -f *.o advent advent.html advent.6 + +# Requires asciidoc and xsltproc/docbook stylesheets. +.asc.6: + a2x --doctype manpage --format manpage $< +.asc.html: + a2x --doctype manpage --format xhtml -D . $< + rm -f docbook-xsl.css + +advent-$(VERS).tar.gz: $(SOURCES) advent.6 + tar --transform='s:^:advent-$(VERS)/:' --show-transformed-names -cvzf advent-$(VERS).tar.gz $(SOURCES) advent.6 + +dist: advent-$(VERS).tar.gz + +release: advent-$(VERS).tar.gz advent.html + shipper version=$(VERS) | sh -e -x + +refresh: advent.html + shipper -N -w version=$(VERS) | sh -e -x diff --git a/NEWS b/NEWS new file mode 100644 index 0000000..5688644 --- /dev/null +++ b/NEWS @@ -0,0 +1,4 @@ += OpenAdventure project news = + +Repository head:: + Forward port of Crowther & Woods's 430-point Adventure 2.5. diff --git a/README b/README index c73e6b0..222746b 100644 --- a/README +++ b/README @@ -1,4 +1,4 @@ -= README for Open Adventure = += README for Open Advent = This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure @@ -8,6 +8,9 @@ permission and encouragement to this release. The file history.txt contains a more detailed history of this game and its ancestors. -This project is called "Open Adventure" because it's not at all clear +This project is called "Open Advent" because it's not at all clear to number Adventure past 2.5 without misleading or causing collisions -or both. See the history file for discussion. +or both. See the history file for discussion. The original 6-character +name on the PDP-10 has been reverted to in order to avoid a collision +with the BSD games pport of the anecestral 196 version. + diff --git a/advent.txt b/advent.txt new file mode 100644 index 0000000..81558b1 --- /dev/null +++ b/advent.txt @@ -0,0 +1,33 @@ += advent(6) = +:doctype: manpage + +== NAME == +advent - Colossal Cave Adventure + +== SYNOPSIS == +*advent* + +== DESCRIPTION == +The original Colossal Cave Adventure from 1976 was the origin of all +text adventures, dungeon-crawl games, and computer-hosted roleplaying +games. + +This is the last version released by Crowther & Woods, its original +authors, in 1995. It has been known as "adventure 2.5" and "430-point +adventure". + +This game is released as open source with the permission and encouragement of +the authors. + +== DISAMBIGUATION == +There is an 'adventure' in the BSD games package that is a C +port of the 1976 ancestor of this game. To avoid a name collision, +this game builds as 'advent', reflecting the fact that the PDP-10 +on which it originally ran limited filenames to 6 characters. + +== REPORTING BUGS == +Report bugs to Eric S. Raymond . The project page is +at http://catb.org/~esr/open-advent + +== SEE ALSO == +wumpus(6), adventure(6), zork(6), rogue(6), nethack(6). diff --git a/history.txt b/history.txt index e392f52..3a38fac 100644 --- a/history.txt +++ b/history.txt @@ -8,7 +8,7 @@ of hacker folklore. The very first version was released by Crowther in 1976, in FORTRAN on the PDP-10 at Bolt, Beranek, and Newman. (Crowther was at the time writing what we could now call firmware for the earliest ARPANET -routers) It was a maze game based on the Colossal Cave complex in +routers.) It was a maze game based on the Colossal Cave complex in Kentucy, lacking the D&D-like elements now associated with the game. Adventure as we now know it, the ancestor of all later versions, was @@ -66,12 +66,13 @@ he replied on 15 May giving both permission and encouragement. == Nomenclature == -This project is called "Open Adventure" because it's not at all clear +This project is called "Open Advent" because it's not at all clear to number Adventure past 2.5 without misleading or causing collisions. Various of the non-mainline versions have claimed to be versions 3, 4, 5, 6, 7 and for all I know higher than that. It seems best just to start a new numbering series while acknowledging the -links back. +links back. I have reverted to "Advent" to avoid a name collision +with the BSD Games version. == Sources ==