From: Eric S. Raymond Date: Mon, 7 Feb 2005 04:17:38 +0000 (+0000) Subject: Comments on the history. X-Git-Tag: 2.0~346 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=5b0cc4a8a21c3d66e5a43abdb06f37df2d525e08;p=super-star-trek.git Comments on the history. --- diff --git a/TODO b/TODO index a7b3232..7d8cc98 100644 --- a/TODO +++ b/TODO @@ -4,10 +4,6 @@ then existed. (This would be partly so people can try the original non-"super" version Matuszek and Reynolds wrote.) - Dave Matuszek tells me that SRSCAN, MOVE, PHASERS, CALL, STATUS, - IMPULSE, PHOTONS, ABANDON, LRSCAN, WARP, SHIELDS, DESTRUCT, CHART, - REST, DOCK, QUIT, and DAMAGE were in the original non-"super" version. - * Code to hurl you out of quadrant if a supernova occurs as you warp in seems to hang. diff --git a/planets.c b/planets.c index 1d1d1b8..69ca327 100644 --- a/planets.c +++ b/planets.c @@ -469,7 +469,7 @@ void deathray(void) skip(1); prout("Lt. Uhura- \"Graaeek! Graaeek!\""); skip(1); - prout("Spock- \"Facinating! . . . All humans aboard"); + prout("Spock- \"Fascinating! . . . All humans aboard"); prout(" have apparently been transformed into strange mutations."); prout(" Vulcans do not seem to be affected."); skip(1); diff --git a/sst.c b/sst.c index 8d30bde..7c238fe 100644 --- a/sst.c +++ b/sst.c @@ -1,4 +1,4 @@ -#define INCLUDED // Define externs here +]#define INCLUDED // Define externs here #include #include #include @@ -11,6 +11,26 @@ /* +Dave Matuszek says: + + SRSCAN, MOVE, PHASERS, CALL, STATUS, IMPULSE, PHOTONS, ABANDON, + LRSCAN, WARP, SHIELDS, DESTRUCT, CHART, REST, DOCK, QUIT, and DAMAGE + were in the original non-"super" version. + + Tholians weren't in the original. Dave is dubious about their merits. + There weren't even planets. He says the bit about the Galileo getting + turned into a McDonald's is "consistant with our original vision". + + Dilithium crystals weren't in the original. Dave is OK with this idea. + + Dave also says the Space Thingy should not be preserved across saved games, + so you can't prove to others that you've seen it. He says it shouldn't + fire back, either. It should so nothing except scream and disappear + when hit by photon torpedos. It's OK that it moves when rammed, but it + didn't in the original. + + The Faerie Queen was in the original. + Here are Tom Almy's changes: Compared to original version, I've changed the "help" command to