From: Christopher Allan Webber Date: Mon, 30 Jan 2017 03:42:32 +0000 (-0600) Subject: Moving looking to be primarily a gameobj action. X-Git-Tag: fosdem-2017~40 X-Git-Url: https://jxself.org/git/?a=commitdiff_plain;h=0817a105f789bd12bd0ced0b80df8b671391f338;p=mudsync.git Moving looking to be primarily a gameobj action. --- diff --git a/mudsync/gameobj.scm b/mudsync/gameobj.scm index 21c6559..0ce19b6 100644 --- a/mudsync/gameobj.scm +++ b/mudsync/gameobj.scm @@ -35,6 +35,7 @@ create-gameobj gameobj-loc gameobj-gm + gameobj-desc gameobj-act-init gameobj-set-loc! @@ -48,6 +49,7 @@ dyn-ref ;; Some of the more common commands + cmd-look-at cmd-take cmd-drop cmd-take-from-no-op cmd-put-in-no-op)) @@ -85,6 +87,7 @@ ;; Commands we can handle (commands #:allocation #:each-subclass #:init-thunk (build-commands + (("l" "look") ((direct-command cmd-look-at))) ("take" ((direct-command cmd-take) (prep-indir-command cmd-take-from '("from" "out of")))) @@ -103,6 +106,7 @@ (contained-commands #:allocation #:each-subclass #:init-thunk (build-commands + (("l" "look") ((direct-command cmd-look-at))) ("drop" ((direct-command cmd-drop #:obvious? #f))))) ;; The extremely squishy concept of "props"... properties! @@ -179,6 +183,7 @@ (ok-to-be-put-in? gameobj-ok-to-be-put-in) ;; Common commands + (cmd-look-at cmd-look-at) (cmd-take cmd-take) (cmd-drop cmd-drop) (cmd-take-from cmd-take-from-no-op) @@ -387,10 +392,10 @@ and whos-asking, and see if we should just return it or run it." (define* (gameobj-act-set-name! actor message val) (slot-set! actor 'name val)) -(define* (gameobj-desc actor #:key whos-looking) - (match (slot-ref actor 'desc) +(define* (gameobj-desc gameobj #:key whos-looking) + (match (slot-ref gameobj 'desc) ((? procedure? desc-proc) - (desc-proc actor whos-looking)) + (desc-proc gameobj whos-looking)) (desc desc))) (define* (gameobj-get-desc actor message #:key whos-looking) @@ -491,6 +496,17 @@ By default, this is whether or not the generally-visible flag is set." ;;; Basic actions ;;; ------------- +(define %formless-desc + "You don't see anything special.") + +(define* (cmd-look-at gameobj message + #:key direct-obj + (player (message-from message))) + (let ((desc + (or (gameobj-desc gameobj #:whos-looking player) + %formless-desc))) + (<- player 'tell #:text desc))) + (define* (cmd-take gameobj message #:key direct-obj (player (message-from message))) diff --git a/mudsync/room.scm b/mudsync/room.scm index 0379d3d..69385f6 100644 --- a/mudsync/room.scm +++ b/mudsync/room.scm @@ -71,13 +71,18 @@ #:allocation #:each-subclass #:init-thunk (build-commands - (("l" "look") ((loose-direct-command cmd-look-at) - (empty-command cmd-look-room))) + (("l" "look") ((empty-command cmd-look-room))) ("go" ((empty-command cmd-go-where) (loose-direct-command cmd-go))) (("say" "\"" "'") ((greedy-command cmd-say))) (("emote" "/me") ((greedy-command cmd-emote))))) + (container-sub-commands + #:allocation #:each-subclass + #:init-thunk + (build-commands + (("l" "look") ((loose-direct-command cmd-look-at-from-room))))) + (actions #:allocation #:each-subclass #:init-thunk (build-actions @@ -89,7 +94,7 @@ ;; in this case the command is the same version as the normal ;; look-room version (cmd-look-room room-look-room) - (cmd-look-at room-look-at) + (cmd-look-at-from-room room-look-dont-see-it) (cmd-say room-cmd-say) (cmd-emote room-cmd-emote)))) @@ -193,25 +198,10 @@ (slot-ref room 'occupants))) #f))) -(define %formless-desc - "You don't see anything special.") - -(define* (room-look-at room message #:key direct-obj) - "Look at a specific object in the room." - (define matching-object - (room-find-thing-called room direct-obj)) - - (cond - (matching-object - (let ((obj-desc - (mbody-val (<-wait matching-object 'get-desc - #:whos-looking (message-from message))))) - (if obj-desc - (<- (message-from message) 'tell #:text obj-desc) - (<- (message-from message) 'tell #:text %formless-desc)))) - (else - (<- (message-from message) 'tell - #:text "You don't see that here, so you can't look at it.\n")))) +(define* (room-look-dont-see-it room message #:key direct-obj) + "In general, if we get to this point, we didn't find something to look at." + (<- (message-from message) 'tell + #:text "You don't see that here, so you can't look at it.\n")) (define* (room-tell-room room text #:key exclude wait)