X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=tests%2Fbreakmirror.chk;h=c2daeab8b5eeea463d7ced4066ae825a9f71887e;hb=e91742e1b9ff7715ba47f7354f8d8803b11a5df9;hp=2b631d18bbe46863aa8c1766a6647210e6d59bb6;hpb=f862f9f1d508e00bccc208e66b1d31a5e530ab3e;p=open-adventure.git diff --git a/tests/breakmirror.chk b/tests/breakmirror.chk index 2b631d1..c2daeab 100644 --- a/tests/breakmirror.chk +++ b/tests/breakmirror.chk @@ -1051,6 +1051,10 @@ midway between the canyon walls. (The mirror is obviously provided for the use of the dwarves who, as you know, are extremely vain.) A small window can be seen in either wall, some fifty feet up. +> break mirror + +It is too far up for you to reach. + > s You are in a secret n/s canyon above a large room. @@ -2118,13 +2122,13 @@ OK > drop sapphire +Tsk! A wizard wouldn't have to take 350 turns. This is going to cost +you a couple of points. + OK > drop amber -Tsk! A wizard wouldn't have to take 350 turns. This is going to cost -you a couple of points. - OK > drop rug @@ -2402,14 +2406,14 @@ You're in dusty rock room. > d -You're at complex junction. - -> e - Your lamp is getting dim. You'd best start wrapping this up, unless you can find some fresh batteries. I seem to recall there's a vending machine in the maze. Bring some coins with you. +You're at complex junction. + +> e + You are in an anteroom leading to a large passage to the east. Small passages go west and up. The remnants of recent digging are evident. A sign in midair here says "Cave under construction beyond this point. @@ -2626,14 +2630,14 @@ You're in Plover Room. > e +Your lamp has run out of power. + There is no way to go that direction. You're in Plover Room. > e -Your lamp has run out of power. - There is no way to go that direction. You're in Plover Room. @@ -2898,6 +2902,10 @@ not disturb the dwarves!" An immense mirror is hanging against one wall, and stretches to the other end of the room, where various other sundry objects can be glimpsed dimly in the distance. +> attack + +The shell is very strong and is impervious to attack. + > take oyster OK @@ -2905,6 +2913,18 @@ OK Interesting. There seems to be something written on the underside of the oyster. +> lock oyster + +Huh? + +> drop oyster + +OK + +> take oyster + +OK + > read oyster Hmmm, this looks like a clue, which means it'll cost you 10 points to @@ -2937,7 +2957,7 @@ The resulting ruckus has awakened the dwarves. There are now several threatening little dwarves in the room with you! Most of them throw knives at you! All of them get you! -You scored 383 out of a possible 430, using 465 turns. +You scored 383 out of a possible 430, using 470 turns. Your score puts you in Master Adventurer Class B.