X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=src%2Fsst.h;h=e9bb3b2e68494474acb86acc5ffe0c22d0a1f915;hb=2e32fd9828e1f7cc5a05c531e4ef8e5fb77d66b5;hp=838bc8ae829f4a527aa25f4f983ce23318b38b4d;hpb=e3730bb826efe601fe51626aab064d395733d4c3;p=super-star-trek.git diff --git a/src/sst.h b/src/sst.h index 838bc8a..e9bb3b2 100644 --- a/src/sst.h +++ b/src/sst.h @@ -4,6 +4,8 @@ #include #include #include +#include +#include #include #ifdef DATA_DIR @@ -12,14 +14,18 @@ #define SSTDOC DOC_NAME #endif +#define _(str) gettext(str) + #define min(x, y) ((x)<(y)?(x):(y)) #define max(x, y) ((x)>(y)?(x):(y)) // #define DEBUG #define PHASEFAC (2.0) -#define PLNETMAX (10) #define GALSIZE (8) +#define NINHAB (GALSIZE * GALSIZE / 2) +#define MAXUNINHAB (10) +#define PLNETMAX (NINHAB + MAXUNINHAB) #define QUADSIZE (10) #define BASEMAX (5) @@ -39,7 +45,10 @@ typedef struct { int x; /* Quadrant location of planet */ int y; enum {M=0, N=1, O=2} pclass; + int inhabited; /* if NZ, an index into a name array */ +#define UNINHABITED -1 int crystals; /* has crystals */ +#define MINED -1 /* used to have crystals, but they were mined out */ enum {unknown, known, shuttle_down} known; } planet; @@ -63,14 +72,17 @@ typedef struct { double date, // stardate remres, // remaining resources remtime; // remaining time - struct { + struct quadrant { int stars; - int planets; + planet *planet; int starbase; int klingons; int romulans; int supernova; int charted; +#ifdef EXPERIMENTAL + enum {secure, distressed, enslaved} status; +#endif /* EXPERIMENTAL */ } galaxy[GALSIZE+1][GALSIZE+1]; // The Galaxy (subscript 0 not used) struct { int stars; @@ -108,6 +120,7 @@ typedef struct { #define OPTION_MVBADDY 0x00000100 /* more enemies can move */ #define OPTION_BLKHOLE 0x00000200 /* black hole may timewarp you */ #define OPTION_BASE 0x00000400 /* bases have good shields */ +#define OPTION_WORLDS 0x00000800 /* logic for inhabited worlds */ #define OPTION_PLAIN 0x01000000 /* user chose plain game */ #define OPTION_ALMY 0x02000000 /* user chose Almy variant */ @@ -142,17 +155,21 @@ typedef struct { #define FSCMOVE 6 // Supercommander moves (might attack base) #define FSCDBAS 7 // Supercommander destroys base #define FDSPROB 8 // Move deep space probe +#ifndef EXPERIMENTAL #define NEVENTS (9) +#else /* EXPERIMENTAL */ +#define FDISTR 9 // Emit distress call from an inhabited world +#define FENSLV 10 // Inhabited word is enslaved */ +#define FREPRO 11 // Klingons build a ship in an enslaved system +#define NEVENTS (12) +#endif /* EXPERIMENTAL */ -// Scalar variables that are needed for freezing the game -// are placed in a structure. #defines are used to access by their -// original names. Gee, I could have done this with the d structure, -// but I just didn't think of it back when I started. +#ifdef EXPERIMENTAL +#define MAXDISTR 5 /* maximum concurrent distress calls */ +#endif /* EXPERIMENTAL */ #define SSTMAGIC "SST2.0\n" -extern WINDOW *curwnd; - struct game { char magic[sizeof(SSTMAGIC)]; unsigned long options; @@ -225,6 +242,9 @@ struct game { ithx, // coordinates of Tholian ithy, // iseenit, // seen base attack report +#ifdef EXPERIMENTAL + ndistr, //* count of distress calls */ +#endif /* EXPERIMENTAL */ probecx, // current probe quadrant probecy, // proben, // number of moves for probe @@ -286,6 +306,7 @@ enum loctype {neither, quadrant, sector}; #define IHS 'S' #define IHSTAR '*' #define IHP 'P' +#define IHW '@' #define IHB 'B' #define IHBLANK ' ' #define IHDOT '.' @@ -327,7 +348,7 @@ void setwrp(void); void events(void); void report(void); void eta(void); -void help(void); +void mayday(void); void abandn(void); void finish(FINTYPE); void dstrct(void); @@ -396,6 +417,8 @@ void setpassword(void); void commandhook(char *, int); void makechart(void); void enqueue(char *); +char *systemname(planet *); +void newkling(int, int *, int *); /* mode arguments for srscan() */ #define SCAN_FULL 1 @@ -403,12 +426,13 @@ void enqueue(char *); #define SCAN_STATUS 3 #define SCAN_NO_LEFTSIDE 4 -WINDOW *fullscreen_window; -WINDOW *srscan_window; -WINDOW *report_window; -WINDOW *lrscan_window; -WINDOW *message_window; -WINDOW *prompt_window; +extern WINDOW *curwnd; +extern WINDOW *fullscreen_window; +extern WINDOW *srscan_window; +extern WINDOW *report_window; +extern WINDOW *lrscan_window; +extern WINDOW *message_window; +extern WINDOW *prompt_window; extern void clreol(void); extern void clrscr(void); @@ -421,6 +445,4 @@ enum COLORS { DARKGRAY, LIGHTBLUE, LIGHTGREEN, LIGHTCYAN, LIGHTRED, LIGHTMAGENTA, YELLOW, WHITE }; -#define DAMAGED 128 /* marker for damaged ship in starmap */ - #endif