X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=src%2Fsst.h;h=18baff686650abd39c386e7d3627084be2c940ff;hb=2ea1ffb97cc0cdb13d8f4d42547a4e15245adfb2;hp=07e7a2bc37d3516b143435e31bc7bdd7cd9a16b7;hpb=093f7d420e9cf92fbaf751f57a199c56562ae4b5;p=super-star-trek.git diff --git a/src/sst.h b/src/sst.h index 07e7a2b..18baff6 100644 --- a/src/sst.h +++ b/src/sst.h @@ -212,6 +212,7 @@ struct game { alive, // we are alive (not killed) justin, // just entered quadrant shldup, // shields are up + comhere, // commander here ishere, // super-commander in quadrant ientesc, // attempted escape from supercommander ithere, // Tholian is here @@ -222,7 +223,16 @@ struct game { isarmed, // probe is armed inorbit, // orbiting a planet imine, // mining + icrystl, // dilithium crystals aboard + iseenit, // seen base attack report thawed; // thawed game + enum { + green = 'G', + yellow = 'Y', + red = 'R', + docked = 'D', + dead = 'Z', + } condition; // condition (red/yellow/green/docked) int inkling, // initial number of klingons inbase, // initial number of bases incom, // initial number of commanders @@ -230,14 +240,12 @@ struct game { inrom, // initial number of commanders instar, // initial stars intorps, // initial/Max torpedoes - condit, // condition (red/yellow/green/docked) torps, // number of torpedoes ship, // ship type -- 'E' is Enterprise abandoned, // count of crew abandoned in space length, // length of game skill, // skill level klhere, // klingons here - comhere, // commanders here casual, // causalties nhelp, // calls for help nkinks, // count of energy-barrier crossings @@ -251,9 +259,7 @@ struct game { isatb, // =1 if super commander is attacking base iscate, // super commander is here iattak, // attack recursion elimination (was cracks[4]) - icrystl, // dilithium crystals aboard tourn, // tournament number - iseenit, // seen base attack report proben, // number of moves for probe nprobes; // number of probes available double inresor, // initial resources @@ -318,16 +324,10 @@ enum loctype {neither, quadrant, sector}; #define IHF 'F' #define IHT 'T' #define IHWEB '#' -#define IHGREEN 'G' -#define IHYELLOW 'Y' -#define IHRED 'R' -#define IHDOCKED 'D' -#define IHDEAD 'Z' #define IHMATER0 '-' #define IHMATER1 'o' #define IHMATER2 '0' - /* Function prototypes */ void prelim(void); void attack(bool); @@ -383,10 +383,10 @@ void sortkl(void); void imove(void); void ram(bool, int, coord); void crmena(bool, int, enum loctype, coord w); -void deadkl(coord, int, int, int); +void deadkl(coord, int, coord); void timwrp(void); void movcom(void); -void torpedo(double, double, int, int, double *, int, int); +void torpedo(double, double, coord, double *, int, int); void huh(void); void pause_game(int); void nova(coord); @@ -411,8 +411,8 @@ void probe(void); void iostart(void); void setwnd(WINDOW *); void warble(void); -void boom(int, int); -void tracktorpedo(int, int, int, int, int, int); +void boom(coord); +void tracktorpedo(coord, int, int, int, int); void cgetline(char *, int); void waitfor(void); void setpassword(void);