X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=src%2Freports.c;h=fb8916a43b8ce086b822da65ea416b5b77337cd0;hb=HEAD;hp=ac4f417b047b579ad3d211e3192988287046da1e;hpb=c81e0f1dc6cd1fe5c56e9d521ee1d262932e3a2b;p=super-star-trek.git diff --git a/src/reports.c b/src/reports.c deleted file mode 100644 index ac4f417..0000000 --- a/src/reports.c +++ /dev/null @@ -1,549 +0,0 @@ -#include "sst.h" -#include -#include -#include - -void attakreport(int curt) -{ - if (!curt) { - if (is_scheduled(FCDBAS)) { - prout("Starbase in %s is currently under Commander attack.", - cramlc(quadrant, game.battle)); - prout("It can hold out until Stardate %d.", - (int)scheduled(FCDBAS)); - } - if (game.isatb == 1) { - prout("Starbase in %s is under Super-commander attack.", - cramlc(quadrant, game.state.kscmdr)); - prout("It can hold out until Stardate %d.", - (int)scheduled(FSCDBAS)); - } - } else { - if (is_scheduled(FCDBAS)) - proutn("Base in %i - %i attacked by C. Alive until %.1f", game.battle.x, game.battle.y, scheduled(FCDBAS)); - if (game.isatb == 1) - proutn("Base in %i - %i attacked by S. Alive until %.1f", game.state.kscmdr.x, game.state.kscmdr.y, scheduled(FSCDBAS)); - } - clreol(); -} - - -void report(void) -{ - char *s1,*s2,*s3; - - chew(); - s1 = (game.thawed?"game.thawed ":""); - switch (game.length) { - case 1: s2="short"; break; - case 2: s2="medium"; break; - case 4: s2="long"; break; - default: s2="unknown length"; break; - } - switch (game.skill) { - case SKILL_NOVICE: s3="novice"; break; - case SKILL_FAIR: s3="fair"; break; - case SKILL_GOOD: s3="good"; break; - case SKILL_EXPERT: s3="expert"; break; - case SKILL_EMERITUS: s3="emeritus"; break; - default: s3="skilled"; break; - } - prout(""); - prout("You %s playing a %s%s %s game.", - game.alldone? "were": "are now", s1, s2, s3); - if (game.skill>SKILL_GOOD && game.thawed && !game.alldone) prout("No plaque is allowed."); - if (game.tourn) prout("This is tournament game %d.", game.tourn); - prout("Your secret password is \"%s\"",game.passwd); - proutn("%d of %d Klingons have been killed", KLINGKILLED, INKLINGTOT); - if (NKILLC) prout(", including %d Commander%s.", NKILLC, NKILLC==1?"":"s"); - else if (NKILLK + NKILLSC > 0) prout(", but no Commanders."); - else prout("."); - if (game.skill > SKILL_FAIR) prout("The Super Commander has %sbeen destroyed.", - game.state.nscrem?"not ":""); - if (game.state.rembase != game.inbase) { - proutn("There "); - if (game.inbase-game.state.rembase==1) proutn("has been 1 base"); - else { - proutn("have been %d bases", game.inbase-game.state.rembase); - } - prout(" destroyed, %d remaining.", game.state.rembase); - } - else prout("There are %d bases.", game.inbase); - if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED || game.iseenit) { - /* Don't report this if not seen and - either the radio is dead or not at base! */ - attakreport(0); - game.iseenit = 1; - } - if (game.casual) prout("%d casualt%s suffered so far.", - game.casual, game.casual==1? "y" : "ies"); - if (game.nhelp) prout("There were %d call%s for help.", - game.nhelp, game.nhelp==1 ? "" : "s"); - if (game.ship == IHE) { - proutn("You have "); - if (game.nprobes) proutn("%d", game.nprobes); - else proutn("no"); - proutn(" deep space probe"); - if (game.nprobes!=1) proutn("s"); - prout("."); - } - if ((game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED) - && is_scheduled(FDSPROB)) { - if (game.isarmed) - proutn("An armed deep space probe is in"); - else - proutn("A deep space probe is in"); - proutn(cramlc(quadrant, game.probec)); - prout("."); - } - if (game.icrystl) { - if (game.cryprob <= .05) - prout("Dilithium crystals aboard ship... not yet used."); - else { - int i=0; - double ai = 0.05; - while (game.cryprob > ai) { - ai *= 2.0; - i++; - } - prout("Dilithium crystals have been used %d time%s.", - i, i==1? "" : "s"); - } - } - skip(1); -} - -void lrscan(void) -{ - int x, y; - chew(); - if (game.damage[DLRSENS] != 0.0) { - /* Now allow base's sensors if docked */ - if (game.condit != IHDOCKED) { - prout("LONG-RANGE SENSORS DAMAGED."); - return; - } - prout("Starbase's long-range scan"); - } - else { - prout("Long-range scan"); - } - for (x = game.quadrant.x-1; x <= game.quadrant.x+1; x++) { - proutn(" "); - for (y = game.quadrant.y-1; y <= game.quadrant.y+1; y++) { - if (!VALID_QUADRANT(x, y)) - proutn(" -1"); - else { - if (!game.damage[DRADIO]) - game.state.galaxy[x][y].charted = TRUE; - game.state.chart[x][y].klingons = game.state.galaxy[x][y].klingons; - game.state.chart[x][y].starbase = game.state.galaxy[x][y].starbase; - game.state.chart[x][y].stars = game.state.galaxy[x][y].stars; - if (game.state.galaxy[x][y].supernova) - proutn(" ***"); - else - proutn(" %3d", game.state.chart[x][y].klingons*100 + game.state.chart[x][y].starbase * 10 + game.state.chart[x][y].stars); - } - } - prout(" "); - } -} - -void dreprt(void) -{ - int jdam = FALSE, i; - chew(); - - for (i = 0; i < NDEVICES; i++) { - if (game.damage[i] > 0.0) { - if (!jdam) { - prout("DEVICE -REPAIR TIMES-"); - prout(" IN FLIGHT DOCKED"); - jdam = TRUE; - } - prout(" %16s %8.2f %8.2f", - device[i], - game.damage[i]+0.05, - game.docfac*game.damage[i]+0.005); - } - } - if (!jdam) prout("All devices functional."); -} - -void rechart(void) -/* update the chart in the Enterprise's computer from galaxy data */ -{ - int i, j; - game.lastchart = game.state.date; - for_quadrants(i) - for_quadrants(j) - if (game.state.galaxy[i][j].charted) { - game.state.chart[i][j].klingons = game.state.galaxy[i][j].klingons; - game.state.chart[i][j].starbase = game.state.galaxy[i][j].starbase; - game.state.chart[i][j].stars = game.state.galaxy[i][j].stars; - } -} - -void chart(int nn) -{ - int i,j; - chew(); - - if (game.damage[DRADIO] == 0.0) - rechart(); - - if (game.lastchart < game.state.date && game.condit == IHDOCKED) { - prout("Spock- \"I revised the Star Chart from the starbase's records.\""); - rechart(); - } - - if (nn == 0) prout(" STAR CHART FOR THE KNOWN GALAXY"); - if (game.state.date > game.lastchart) - prout("(Last surveillance update %d stardates ago).", - (int)(game.state.date-game.lastchart)); - prout(" 1 2 3 4 5 6 7 8"); - for_quadrants(i) { - proutn("%d |", i); - for_quadrants(j) { - char buf[4]; - if ((game.options & OPTION_SHOWME) && i == game.quadrant.x && j == game.quadrant.y) - proutn("<"); - else - proutn(" "); - if (game.state.galaxy[i][j].supernova) - strcpy(buf, "***"); - else if (!game.state.galaxy[i][j].charted && game.state.galaxy[i][j].starbase) - strcpy(buf, ".1."); - else if (game.state.galaxy[i][j].charted) - sprintf(buf, "%3d", game.state.chart[i][j].klingons*100 + game.state.chart[i][j].starbase * 10 + game.state.chart[i][j].stars); - else - strcpy(buf, "..."); - proutn(buf); - if ((game.options & OPTION_SHOWME) && i == game.quadrant.x && j == game.quadrant.y) - proutn(">"); - else - proutn(" "); - } - proutn(" |"); - if (i0) - dam++; - proutn("Condition %s, %i DAMAGES", cp, dam); - break; - case 3: - proutn("Position %d - %d , %d - %d", - game.quadrant.x, game.quadrant.y, game.sector.x, game.sector.y); - break; - case 4: - proutn("Life Support "); - if (game.damage[DLIFSUP] != 0.0) { - if (game.condit == IHDOCKED) - proutn("DAMAGED, Base provides"); - else - proutn("DAMAGED, reserves=%4.2f", game.lsupres); - } - else - proutn("ACTIVE"); - break; - case 5: - proutn("Warp Factor %.1f", game.warpfac); - break; - case 6: - proutn("Energy %.2f", game.energy); - if (game.icrystl && (game.options & OPTION_SHOWME)) /* ESR */ - proutn(" (have crystals)"); - break; - case 7: - proutn("Torpedoes %d", game.torps); - break; - case 8: - proutn("Shields "); - if (game.damage[DSHIELD] != 0) - proutn("DAMAGED,"); - else if (game.shldup) - proutn("UP,"); - else - proutn("DOWN,"); - proutn(" %d%% %.1f units", - (int)((100.0*game.shield)/game.inshld + 0.5), game.shield); - break; - case 9: - proutn("Klingons Left %d", KLINGREM); - break; - case 10: - if (game.options & OPTION_WORLDS) { - planet *here = game.state.galaxy[game.quadrant.x][game.quadrant.y].planet; - if (here && here->inhabited != UNINHABITED) - proutn("Major system %s", systemname(here)); - else - proutn("Sector is uninhabited"); - } - - break; - case 11: - attakreport(1); - break; - } -} - -int srscan(int l) -{ - /* the "sy" request is undocumented */ - static char requests[][3] = - {"","da","co","po","ls","wa","en","to","sh","kl","sy", "ti"}; - int leftside=TRUE, rightside=TRUE, i, j, jj, req=0, nn=FALSE; - int goodScan=TRUE; - switch (l) { - case SCAN_FULL: // SRSCAN - if (game.damage[DSRSENS] != 0) { - /* Allow base's sensors if docked */ - if (game.condit != IHDOCKED) { - prout(" S.R. SENSORS DAMAGED!"); - goodScan=FALSE; - } - else - prout(" [Using Base's sensors]"); - } - else prout(" Short-range scan"); - if (goodScan && !game.damage[DRADIO]) { - game.state.chart[game.quadrant.x][game.quadrant.y].klingons = game.state.galaxy[game.quadrant.x][game.quadrant.y].klingons; - game.state.chart[game.quadrant.x][game.quadrant.y].starbase = game.state.galaxy[game.quadrant.x][game.quadrant.y].starbase; - game.state.chart[game.quadrant.x][game.quadrant.y].stars = game.state.galaxy[game.quadrant.x][game.quadrant.y].stars; - game.state.galaxy[game.quadrant.x][game.quadrant.y].charted = TRUE; - } - scan(); - if (isit("chart")) nn = TRUE; - if (isit("no")) rightside = FALSE; - chew(); - prout(" 1 2 3 4 5 6 7 8 9 10"); - break; - case SCAN_REQUEST: - while (scan() == IHEOL) - proutn("Information desired? "); - chew(); - for (req = 1; req <= sizeof(requests)/sizeof(requests[0]); req++) - if (strncmp(citem,requests[req],min(2,strlen(citem)))==0) - break; - if (req > sizeof(requests)/sizeof(requests[0])) { - prout("UNRECOGNIZED REQUEST. Legal requests are:"); - prout(" date, condition, position, lsupport, warpfactor,"); - prout(" energy, torpedoes, shields, klingons, time, system, bases."); - return FALSE; - } - // no break - case SCAN_STATUS: // STATUS - chew(); - leftside = FALSE; - skip(1); - // no break - case SCAN_NO_LEFTSIDE: // REQUEST - leftside=FALSE; - break; - } - if (game.condit != IHDOCKED) newcnd(); - for (i = 1; i <= max(QUADSIZE, sizeof(requests)/sizeof(requests[0])); i++) { - jj = (req!=0 ? req : i); - if (leftside && i <= QUADSIZE) { - proutn("%2d ", i); - for_sectors(j) { - sectscan(goodScan, i, j); - } - } - if (rightside) - status(jj); - if (iix1) ix2 = 1; - else ix2=QUADSIZE; - if (game.quadrant.x>iy1) iy2 = 1; - else iy2=QUADSIZE; - } - - if (!VALID_QUADRANT(ix1, iy1) || !VALID_SECTOR(ix2, iy2)) { - huh(); - return; - } - game.dist = sqrt(square(iy1-game.quadrant.x+0.1*(iy2-game.sector.x))+ - square(ix1-game.quadrant.y+0.1*(ix2-game.sector.y))); - wfl = FALSE; - - if (prompt) prout("Answer \"no\" if you don't know the value:"); - while (TRUE) { - chew(); - proutn("Time or arrival date? "); - if (scan()==IHREAL) { - ttime = aaitem; - if (ttime > game.state.date) ttime -= game.state.date; // Actually a star date - if (ttime <= 1e-10 || - (twarp=(floor(sqrt((10.0*game.dist)/ttime)*10.0)+1.0)/10.0) > 10) { - prout("We'll never make it, sir."); - chew(); - return; - } - if (twarp < 1.0) twarp = 1.0; - break; - } - chew(); - proutn("Warp factor? "); - if (scan()== IHREAL) { - wfl = TRUE; - twarp = aaitem; - if (twarp<1.0 || twarp > 10.0) { - huh(); - return; - } - break; - } - prout("Captain, certainly you can give me one of these."); - } - while (TRUE) { - chew(); - ttime = (10.0*game.dist)/square(twarp); - tpower = game.dist*twarp*twarp*twarp*(game.shldup+1); - if (tpower >= game.energy) { - prout("Insufficient energy, sir."); - if (game.shldup==0 || tpower > game.energy*2.0) { - if (!wfl) return; - proutn("New warp factor to try? "); - if (scan() == IHREAL) { - wfl = TRUE; - twarp = aaitem; - if (twarp<1.0 || twarp > 10.0) { - huh(); - return; - } - continue; - } - else { - chew(); - skip(1); - return; - } - } - prout("But if you lower your shields,"); - proutn("remaining"); - tpower /= 2; - } - else - proutn("Remaining"); - prout(" game.energy will be %.2f.", game.energy-tpower); - if (wfl) { - prout("And we will arrive at stardate %.2f.", - game.state.date+ttime); - } - else if (twarp==1.0) - prout("Any warp speed is adequate."); - else { - prout("Minimum warp needed is %.2f,", twarp); - prout("and we will arrive at stardate %.2f.", - game.state.date+ttime); - } - if (game.state.remtime < ttime) - prout("Unfortunately, the Federation will be destroyed by then."); - if (twarp > 6.0) - prout("You'll be taking risks at that speed, Captain"); - if ((game.isatb==1 && game.state.kscmdr.y == iy1 && game.state.kscmdr.x == ix1 && - scheduled(FSCDBAS)< ttime+game.state.date)|| - (scheduled(FCDBAS) 10.0) { - huh(); - return; - } - } - else { - chew(); - skip(1); - return; - } - } - -}