X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=score.c;h=1c9a397fe64b6771dbb17675a00ff9721a552f33;hb=258b7703f22045be1b6e9fb74bd3391ed94ed86b;hp=00ee001dafd69ca200334637fbd5b0b50bddba38;hpb=8bc08773fa4ac22f7fd3c89d8e8be92d2cab616a;p=open-adventure.git diff --git a/score.c b/score.c index 00ee001..1c9a397 100644 --- a/score.c +++ b/score.c @@ -1,18 +1,20 @@ +/* + * Scoring and wrap-up. + * + * SPDX-FileCopyrightText: (C) 1977, 2005 by Will Crowther and Don Woods + * SPDX-License-Identifier: BSD-2-Clause + */ #include #include "advent.h" #include "dungeon.h" -/* - * scoring and wrap-up - */ - -static long mxscor; /* ugh..the price for having score() not exit. */ +static int mxscor; /* ugh..the price for having score() not exit. */ -long score(enum termination mode) +int score(enum termination mode) /* mode is 'scoregame' if scoring, 'quitgame' if quitting, 'endgame' if died * or won */ { - long score = 0; + int score = 0; /* The present scoring algorithm is as follows: * Objective: Points: Present total possible: @@ -40,14 +42,14 @@ long score(enum termination mode) if (!objects[i].is_treasure) continue; if (objects[i].inventory != 0) { - long k = 12; + int k = 12; if (i == CHEST) k = 14; if (i > CHEST) k = 16; - if (game.prop[i] >= 0) + if (!PROP_IS_STASHED(i) && !PROP_IS_NOTFOUND(i)) score += 2; - if (game.place[i] == LOC_BUILDING && game.prop[i] == 0) + if (game.objects[i].place == LOC_BUILDING && PROP_IS_FOUND(i)) score += k - 2; mxscor += k; } @@ -71,19 +73,19 @@ long score(enum termination mode) score += 25; mxscor += 25; if (game.closed) { - if (game.bonus == 0) + if (game.bonus == none) score += 10; - if (game.bonus == SPLATTER_MESSAGE) + if (game.bonus == splatter) score += 25; - if (game.bonus == DEFEAT_MESSAGE) + if (game.bonus == defeat) score += 30; - if (game.bonus == VICTORY_MESSAGE) + if (game.bonus == victory) score += 45; } mxscor += 45; /* Did he come to Witt's End as he should? */ - if (game.place[MAGAZINE] == LOC_WITTSEND) + if (game.objects[MAGAZINE].place == LOC_WITTSEND) score += 1; mxscor += 1; @@ -92,8 +94,8 @@ long score(enum termination mode) mxscor += 2; /* Deduct for hints/turns/saves. Hints < 4 are special; see database desc. */ - for (long i = 0; i < NHINTS; i++) { - if (game.hinted[i]) + for (int i = 0; i < NHINTS; i++) { + if (game.hints[i].used) score = score - hints[i].penalty; } if (game.novice) @@ -113,23 +115,29 @@ long score(enum termination mode) void terminate(enum termination mode) /* End of game. Let's tell him all about it. */ { - long points = score(mode); + int points = score(mode); +#if defined ADVENT_AUTOSAVE + autosave(); +#endif if (points + game.trnluz + 1 >= mxscor && game.trnluz != 0) rspeak(TOOK_LONG); if (points + game.saved + 1 >= mxscor && game.saved != 0) rspeak(WITHOUT_SUSPENDS); rspeak(TOTAL_SCORE, points, mxscor, game.turns, game.turns); - for (long i = 1; i <= (long)NCLASSES; i++) { + for (int i = 1; i <= (int)NCLASSES; i++) { if (classes[i].threshold >= points) { speak(classes[i].message); - i = classes[i].threshold + 1 - points; - rspeak(NEXT_HIGHER, i, i); + if (i < (int)NCLASSES) { + int nxt = classes[i].threshold + 1 - points; + rspeak(NEXT_HIGHER, nxt, nxt); + } else { + rspeak(NO_HIGHER); + } exit(EXIT_SUCCESS); } } rspeak(OFF_SCALE); - rspeak(NO_HIGHER); exit(EXIT_SUCCESS); }