X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=saveresume.c;h=d66b52c928285b52bb88d12f41bebc8234054a1a;hb=ff9c73a37d898d824aa9f8ecd4b670acd84d37e7;hp=b90595b5b13253e8ba0f4c9eef3cccdb8562a58d;hpb=87855f8124b47fa530457b8b32f4f0a173be28b4;p=open-adventure.git diff --git a/saveresume.c b/saveresume.c index b90595b..d66b52c 100644 --- a/saveresume.c +++ b/saveresume.c @@ -4,9 +4,9 @@ * (ESR) This replaces a bunch of particularly nasty FORTRAN-derived code; * see the history.adoc file in the source distribution for discussion. * - * Copyright (c) 1977, 2005 by Will Crowther and Don Woods - * Copyright (c) 2017 by Eric S. Raymond - * SPDX-License-Identifier: BSD-2-clause + * SPDX-FileCopyrightText: 1977, 2005 by Will Crowther and Don Woods + * SPDX-FileCopyrightText: 2017 by Eric S. Raymond + * SPDX-License-Identifier: BSD-2-Clause */ #include @@ -19,36 +19,22 @@ #include "dungeon.h" /* - * Bump on save format change. - * - * Note: Verify that the tests run clean before bumping this, then rebuild the check - * files afterwards. Otherwise you will get a spurious failure due to the old version - * having been generated into a check file. + * Use this to detect endianness mismatch. Can't be unchanged by byte-swapping. */ -#define VRSION 29 +#define ENDIAN_MAGIC 2317 -/* - * If you change the first three members, the resume function may not properly - * reject saves from older versions. Yes, this glues us to a hardware- - * dependent length of int. Later members can change, but bump the version - * when you do that. - */ -struct save_t { - int64_t savetime; - int32_t mode; /* not used, must be present for version detection */ - int32_t version; - struct game_t game; -}; struct save_t save; #define IGNORE(r) do{if (r){}}while(0) -int savefile(FILE *fp, int32_t version) +int savefile(FILE *fp) /* Save game to file. No input or output from user. */ { - save.savetime = time(NULL); - save.mode = -1; - save.version = (version == 0) ? VRSION : version; + memcpy(&save.magic, ADVENT_MAGIC, sizeof(ADVENT_MAGIC)); + if (save.version == 0) + save.version = SAVE_VERSION; + if (save.canary == 0) + save.canary = ENDIAN_MAGIC; save.game = game; IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); @@ -83,7 +69,7 @@ int suspend(void) * If ADVENT_NOSAVE is defined, gripe instead. */ #if defined ADVENT_NOSAVE || defined ADVENT_AUTOSAVE - rspeak(SAVERESUME_DISABLED) + rspeak(SAVERESUME_DISABLED); return GO_TOP; #endif FILE *fp = NULL; @@ -106,7 +92,7 @@ int suspend(void) free(name); } - savefile(fp, VRSION); + savefile(fp); fclose(fp); rspeak(RESUME_HELP); exit(EXIT_SUCCESS); @@ -118,13 +104,12 @@ int resume(void) * If ADVENT_NOSAVE is defined, gripe instead. */ #if defined ADVENT_NOSAVE || defined ADVENT_AUTOSAVE - rspeak(SAVERESUME_DISABLED) + rspeak(SAVERESUME_DISABLED); return GO_TOP; #endif FILE *fp = NULL; - if (game.loc != 1 || - game.abbrev[1] != 1) { + if (game.loc != LOC_START || game.abbrev[LOC_START] != 1) { rspeak(RESUME_ABANDON); if (!yes_or_no(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ; @@ -158,8 +143,10 @@ int restore(FILE* fp) IGNORE(fread(&save, sizeof(struct save_t), 1, fp)); fclose(fp); - if (save.version != VRSION) { - rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10)); + if (memcmp(save.magic, ADVENT_MAGIC, sizeof(ADVENT_MAGIC)) != 0 || save.canary != ENDIAN_MAGIC) + rspeak(BAD_SAVE); + else if (save.version != SAVE_VERSION) { + rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), SAVE_VERSION / 10, MOD(SAVE_VERSION, 10)); } else if (!is_valid(save.game)) { rspeak(SAVE_TAMPERING); exit(EXIT_SUCCESS); @@ -172,7 +159,7 @@ int restore(FILE* fp) bool is_valid(struct game_t valgame) { /* Save files can be roughly grouped into three groups: - * With valid, reacheable state, with valid, but unreachable + * With valid, reachable state, with valid, but unreachable * state and with invalid state. We check that state is * valid: no states are outside minimal or maximal value */ @@ -203,8 +190,8 @@ bool is_valid(struct game_t valgame) } /* Bounds check for location arrays */ for (int i = 0; i <= NDWARVES; i++) { - if (valgame.dloc[i] < -1 || valgame.dloc[i] > NLOCATIONS || - valgame.odloc[i] < -1 || valgame.odloc[i] > NLOCATIONS) { + if (valgame.dwarves[i].loc < -1 || valgame.dwarves[i].loc > NLOCATIONS || + valgame.dwarves[i].oldloc < -1 || valgame.dwarves[i].oldloc > NLOCATIONS) { return false; // LCOV_EXCL_LINE } }