X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=saveresume.c;h=c8ba37abb59a11b268d31790f010a768616e0d83;hb=537c4511e2f3802421f79aed7b6af16d66adb518;hp=50091718bc25f125c57d76f3cef3fca06a76e191;hpb=550734fd3fbd645daa1df42997b8ad876461f609;p=open-adventure.git diff --git a/saveresume.c b/saveresume.c index 5009171..c8ba37a 100644 --- a/saveresume.c +++ b/saveresume.c @@ -30,7 +30,7 @@ struct save_t { struct save_t save; /* Suspend and resume */ -int suspend(FILE *input) +int suspend(void) { /* Suspend. Offer to save things in a file, but charging * some points (so can't win by using saved games to retry @@ -43,8 +43,8 @@ int suspend(FILE *input) long i, k; FILE *fp = NULL; - RSPEAK(SUSPEND_WARNING); - if (!YES(THIS_ACCEPTABLE, OK_MAN, OK_MAN)) return GO_CLEAROBJ; + rspeak(SUSPEND_WARNING); + if (!YES(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ; game.saved = game.saved + 5; while (fp == NULL) { @@ -67,11 +67,11 @@ int suspend(FILE *input) save.bivalve = OBJTXT[OYSTER]; IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); fclose(fp); - RSPEAK(RESUME_HELP); + rspeak(RESUME_HELP); exit(0); } -int resume(FILE *input) +int resume(void) { /* Resume. Read a suspended game back from a file. * If ADVENT_NOSAVE is defined, do nothing instead. */ @@ -82,8 +82,8 @@ int resume(FILE *input) FILE *fp = NULL; if (game.loc != 1 || game.abbrev[1] != 1) { - RSPEAK(RESUME_ABANDON); - if (!YES(THIS_ACCEPTABLE, OK_MAN, OK_MAN)) return GO_CLEAROBJ; + rspeak(RESUME_ABANDON); + if (!YES(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ; } while (fp == NULL) { @@ -111,9 +111,7 @@ int restore(FILE* fp) IGNORE(fread(&save, sizeof(struct save_t), 1, fp)); fclose(fp); if (save.version != VRSION) { - SETPRM(1, save.version / 10, MOD(save.version, 10)); - SETPRM(3, VRSION / 10, MOD(VRSION, 10)); - RSPEAK(VERSION_SKEW); + rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10)); } else { memcpy(&game, &save.game, sizeof(struct game_t)); OBJSND[BIRD] = save.bird;