X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=saveresume.c;h=088bab150a17e62f561becd19b5151d4880fa19a;hb=7eaefce61d74fbc73daabd3f42f048038366b5ad;hp=e6c0b0ab8c5218fb25b5f73380551f3707c6c86b;hpb=8bc08773fa4ac22f7fd3c89d8e8be92d2cab616a;p=open-adventure.git diff --git a/saveresume.c b/saveresume.c index e6c0b0a..088bab1 100644 --- a/saveresume.c +++ b/saveresume.c @@ -1,9 +1,10 @@ #include #include +#include +#include #include "advent.h" #include "dungeon.h" -#include "linenoise/linenoise.h" /* * (ESR) This replaces a bunch of particularly nasty FORTRAN-derived code; @@ -26,19 +27,17 @@ struct save_t { }; struct save_t save; +#define IGNORE(r) do{if (r){}}while(0) + int savefile(FILE *fp, long version) /* Save game to file. No input or output from user. */ { - long i, k; - datime(&i, &k); - k = i + 650 * k; - save.savetime = k; + save.savetime = time(NULL); save.mode = -1; - save.version = (version == 0) ? VRSION : version; memcpy(&save.game, &game, sizeof(struct game_t)); - fwrite(&save, sizeof(struct save_t), 1, fp); + IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp)); return (0); } @@ -61,13 +60,13 @@ int suspend(void) game.saved = game.saved + 5; while (fp == NULL) { - char* name = linenoise("\nFile name: "); + char* name = readline("\nFile name: "); if (name == NULL) return GO_TOP; fp = fopen(name, WRITE_MODE); if (fp == NULL) printf("Can't open file %s, try again.\n", name); - linenoiseFree(name); + free(name); } savefile(fp, VRSION); @@ -93,13 +92,13 @@ int resume(void) } while (fp == NULL) { - char* name = linenoise("\nFile name: "); + char* name = readline("\nFile name: "); if (name == NULL) return GO_TOP; fp = fopen(name, READ_MODE); if (fp == NULL) printf("Can't open file %s, try again.\n", name); - linenoiseFree(name); + free(name); } return restore(fp); @@ -114,14 +113,12 @@ int restore(FILE* fp) return GO_UNKNOWN; #endif - fread(&save, sizeof(struct save_t), 1, fp); + IGNORE(fread(&save, sizeof(struct save_t), 1, fp)); fclose(fp); if (save.version != VRSION) { rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10)); } else { memcpy(&game, &save.game, sizeof(struct game_t)); - //game.zzword = rndvoc(3, game.zzword); - make_zzword(game.zzword); } return GO_TOP; }