X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=saveresume.c;h=088bab150a17e62f561becd19b5151d4880fa19a;hb=7eaefce61d74fbc73daabd3f42f048038366b5ad;hp=4ce219af323e7e7ebff1cea80fbfa43f524b0b07;hpb=0f15c9e0f35dbaeeebf74445ae641401fc631416;p=open-adventure.git diff --git a/saveresume.c b/saveresume.c index 4ce219a..088bab1 100644 --- a/saveresume.c +++ b/saveresume.c @@ -1,9 +1,10 @@ #include #include +#include +#include #include "advent.h" #include "dungeon.h" -#include "linenoise/linenoise.h" /* * (ESR) This replaces a bunch of particularly nasty FORTRAN-derived code; @@ -26,15 +27,13 @@ struct save_t { }; struct save_t save; +#define IGNORE(r) do{if (r){}}while(0) + int savefile(FILE *fp, long version) /* Save game to file. No input or output from user. */ { - long i, k; - datime(&i, &k); - k = i + 650 * k; - save.savetime = k; + save.savetime = time(NULL); save.mode = -1; - save.version = (version == 0) ? VRSION : version; memcpy(&save.game, &game, sizeof(struct game_t)); @@ -61,19 +60,19 @@ int suspend(void) game.saved = game.saved + 5; while (fp == NULL) { - char* name = linenoise("\nFile name: "); + char* name = readline("\nFile name: "); if (name == NULL) return GO_TOP; fp = fopen(name, WRITE_MODE); if (fp == NULL) printf("Can't open file %s, try again.\n", name); - linenoiseFree(name); + free(name); } savefile(fp, VRSION); fclose(fp); rspeak(RESUME_HELP); - exit(0); + exit(EXIT_SUCCESS); } int resume(void) @@ -93,13 +92,13 @@ int resume(void) } while (fp == NULL) { - char* name = linenoise("\nFile name: "); + char* name = readline("\nFile name: "); if (name == NULL) return GO_TOP; fp = fopen(name, READ_MODE); if (fp == NULL) printf("Can't open file %s, try again.\n", name); - linenoiseFree(name); + free(name); } return restore(fp); @@ -120,8 +119,6 @@ int restore(FILE* fp) rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10)); } else { memcpy(&game, &save.game, sizeof(struct game_t)); - //game.zzword = rndvoc(3, game.zzword); - make_zzword(game.zzword); } return GO_TOP; }