X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=notes.adoc;h=833682c8476cd20817bfe181d1dafc255db75b13;hb=bd499dc53276f28994b7ffc833fb8499fb05c5eb;hp=cc57885ec1176a48997aeb1f28a1dc189aa76929;hpb=83c6a66887002170cec56f0e5c562288cb19b3a0;p=open-adventure.git diff --git a/notes.adoc b/notes.adoc index cc57885..833682c 100644 --- a/notes.adoc +++ b/notes.adoc @@ -1,6 +1,6 @@ = Open Adventure Maintainer's Notes = by Eric S. Raymond -// SPDX-FileCopyrightText: Copyright Eric S. Raymond +// SPDX-FileCopyrightText: (C) Eric S. Raymond // SPDX-License-Identifier: CC-BY-4.0 In which we explain what has been done to this code since Don Woods @@ -78,7 +78,11 @@ Bug fixes: "eying" for "eyeing", "thresholds" for "threshholds". * Under odd circumstances (dropping rug or vase outdoors) the game could - formerly say "floor" when it should say "ground" (or "dirt", or something). + formerly say "floor" when it should say "ground" (or "dirt", or + something). + +* The "knives vanish" message could formerly be emitted when "I see no + knife here." would be appropriate. Enhancements: