X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=notes.adoc;h=745e4879b353e4c9903dac72569e66a65b90400e;hb=5ab94ce8deaee9b358bfa36e22d9e432e78335be;hp=14ba9e30438206c6b2de68235f8fbe04f9ac7d10;hpb=0d27a5e03d220f683ad813ddf9097dd16b7357f0;p=open-adventure.git diff --git a/notes.adoc b/notes.adoc index 14ba9e3..745e487 100644 --- a/notes.adoc +++ b/notes.adoc @@ -47,6 +47,8 @@ Bug fixes: * Reading the relocated Witt's End sign in the endgame didn't work right. +* Oyster was readable after first gotten even when not carried. + * Behavior when saying the giant's magic words outside his room wasn't quite correct - the game responded as though the player were in the room ("...can't you read?"). The new message is "Well, that was @@ -65,6 +67,8 @@ Bug fixes: * Under odd circumstances (dropping rug or vase outdoors) the game could say "floor" when it should say "ground" (or "dirt", or something). +Enhancements: + By default, advent issues "> " as a command prompt. This feature became common in many variants after the original 350-point version, but was never backported into Crowther & Woods's main line before now. @@ -85,6 +89,9 @@ but as a way for game logs to set the PRNG (pseudorandom-number generator) so that random events (dwarf & pirate appearances, the bird's magic word) will be reproducible. +A "version" command has been added. This has no effect on gameplay. +The text displayed by the "news" command has been updated. + A -l command-line option has been added. When this is given (with a file path argument) each command entered will be logged to the specified file. Additionally, a generated "seed" command will be put @@ -166,7 +173,7 @@ ways: arrays are a cell larger than they strictly need to be and cell 0 is unused. -* The code is still mostly typeless, slinging around machine longs +* The code is still mostly typeless, slinging around machine ints like a FORTRAN or BCPL program. Some (incomplete) effort has been made to introduce semantic types.