X-Git-Url: https://jxself.org/git/?a=blobdiff_plain;f=misc.c;h=3e0bb4145adcc2182c4c32e1cdd4f3d294c3eab9;hb=3a2c0ca199cba2efbce5849285c910f02b961441;hp=1bc963b0d465ca07d99108b0570e363a36cde481;hpb=f9eb6383f1fc75589d186d9eb88e4190e26042a7;p=open-adventure.git diff --git a/misc.c b/misc.c index 1bc963b..3e0bb41 100644 --- a/misc.c +++ b/misc.c @@ -2,6 +2,7 @@ #include #include #include "main.h" +#include "share.h" /* for SETUP */ #include "misc.h" #include "funcs.h" @@ -15,11 +16,11 @@ void fSPEAK(long N) { long BLANK, CASE, I, K, L, NEG, NPARMS, PARM, PRMTYP, STATE; /* Print the message which starts at LINES(N). Precede it with a blank line - * unless game.blklin is false. */ + * unless BLKLIN is false. */ if(N == 0)return; - BLANK=game.blklin; + BLANK=BLKLIN; K=N; NPARMS=1; L10: L=IABS(LINES[K])-1; @@ -172,7 +173,7 @@ void fSETPRM(long FIRST, long P1, long P2) { #define WORD1X (*wORD1X) #define WORD2 (*wORD2) #define WORD2X (*wORD2X) -void fGETIN(FILE *input, long *wORD1, long *wORD1X, long *wORD2, long *wORD2X) { +bool fGETIN(FILE *input, long *wORD1, long *wORD1X, long *wORD2, long *wORD2X) { long JUNK; /* Get a command from the adventurer. Snarf out the first word, pad it with @@ -182,11 +183,12 @@ long JUNK; * WORD2 (chars 6 thru 10 in WORD2X), else WORD2 is -1. */ -L10: if(game.blklin)TYPE0(); +L10: if(BLKLIN)TYPE0(); MAPLIN(input); - if(input == stdin && feof(stdin)) score(1); + if (feof(input)) + return false; WORD1=GETTXT(true,true,true,0); - if(game.blklin && WORD1 < 0) goto L10; + if(BLKLIN && WORD1 < 0) goto L10; WORD1X=GETTXT(false,true,true,0); L12: JUNK=GETTXT(false,true,true,0); if(JUNK > 0) goto L12; @@ -194,7 +196,7 @@ L12: JUNK=GETTXT(false,true,true,0); WORD2X=GETTXT(false,true,true,0); L22: JUNK=GETTXT(false,true,true,0); if(JUNK > 0) goto L22; - if(GETTXT(true,true,true,0) <= 0)return; + if(GETTXT(true,true,true,0) <= 0)return true; RSPEAK(53); goto L10; } @@ -650,13 +652,13 @@ long TEMP; /* Start toting an object, removing it from the list of things at its former * location. Incr holdng unless it was already being toted. If OBJECT>100 - * (moving "fixed" second loc), don't change PLACE or game.holdng. */ + * (moving "fixed" second loc), don't change PLACE or HOLDNG. */ if(OBJECT > 100) goto L5; if(PLACE[OBJECT] == -1)return; PLACE[OBJECT]= -1; - game.holdng=game.holdng+1; + HOLDNG=HOLDNG+1; L5: if(ATLOC[WHERE] != OBJECT) goto L6; ATLOC[WHERE]=LINK[OBJECT]; return; @@ -676,11 +678,11 @@ void fDROP(long OBJECT, long WHERE) { ; /* Place an object at a given loc, prefixing it onto the ATLOC list. Decr - * game.holdng if the object was being toted. */ + * HOLDNG if the object was being toted. */ if(OBJECT > 100) goto L1; - if(PLACE[OBJECT] == -1)game.holdng=game.holdng-1; + if(PLACE[OBJECT] == -1)HOLDNG=HOLDNG-1; PLACE[OBJECT]=WHERE; goto L2; L1: {long x = OBJECT-100; FIXED[x]=WHERE;} @@ -703,7 +705,7 @@ long ATDWRF, I; ATDWRF=0; - if(game.dflag < 2)return(ATDWRF); + if(DFLAG < 2)return(ATDWRF); ATDWRF= -1; for (I=1; I<=5; I++) { if(DLOC[I] == WHERE) goto L2; @@ -722,7 +724,7 @@ L2: ATDWRF=I; -/* Utility routines (SETBIT, TSTBIT, RAN, RNDVOC, BUG) */ +/* Utility routines (SETBIT, TSTBIT, set_seed_from_time, get_next_lcg_value, randrange, RNDVOC, BUG) */ #undef SETBIT long fSETBIT(long BIT) { @@ -756,31 +758,29 @@ long TSTBIT; #define TSTBIT(MASK,BIT) fTSTBIT(MASK,BIT) -#undef RAN -long fRAN(long RANGE) { -static long D, R = 0, RAN, T; - -/* Since the ran function in LIB40 seems to be a real lose, we'll use one of - * our own. It's been run through many of the tests in Knuth vol. 2 and - * seems to be quite reliable. RAN returns a value uniformly selected - * between 0 and range-1. */ - - - D=1; - if(R != 0 && RANGE >= 0) goto L1; - DATIME(D,T); - R=MOD(T+5,1048576L); - D=1000+MOD(D,1000); -L1: for (T=1; T<=D; T++) { - R=MOD(R*1093L+221587L,1048576L); - } /* end loop */ - RAN=(RANGE*R)/1048576; - return(RAN); + +void set_seed_from_time(void) +{ + /* Use the current system time to get seed the ISO rand() function, from which we get a seed for the LCG. */ + srand(time(NULL)); + lcgstate.x = (unsigned long) rand() % lcgstate.m; } +unsigned long get_next_lcg_value(void) +{ + /* Return the LCG's current value, and then iterate it. */ + unsigned long old_x = lcgstate.x; + lcgstate.x = (lcgstate.a * lcgstate.x + lcgstate.c) % lcgstate.m; + return(old_x); +} +long randrange(long range) +{ + /* Return a random integer from [0, range). */ + long result = range * get_next_lcg_value() / lcgstate.m; + return(result); +} -#define RAN(RANGE) fRAN(RANGE) #undef RNDVOC long fRNDVOC(long CHAR, long FORCE) { long DIV, I, J, RNDVOC; @@ -794,7 +794,7 @@ long DIV, I, J, RNDVOC; RNDVOC=FORCE; if(RNDVOC != 0) goto L3; for (I=1; I<=5; I++) { - J=11+RAN(26); + J=11+randrange(26); if(I == 2)J=CHAR; RNDVOC=RNDVOC*64+J; } /* end loop */ @@ -885,19 +885,17 @@ long I, VAL; if(MAP2[1] == 0)MPINIT(); - if (!oldstyle && isatty(0)) + if (!oldstyle && SETUP && OPENED == stdin) fputs("> ", stdout); IGNORE(fgets(INLINE+1,sizeof(INLINE)-1,OPENED)); if (feof(OPENED)) { - if (logfp) + if (logfp && OPENED == stdin) fclose(logfp); } else { if (logfp) IGNORE(fputs(INLINE+1, logfp)); - else if (!isatty(0)) { - IGNORE(fputs("> ", stdout)); + else if (!isatty(0)) IGNORE(fputs(INLINE+1, stdout)); - } LNLENG=0; for (I=1; I<=sizeof(INLINE) && INLINE[I]!=0; I++) { VAL=INLINE[I]+1;